From cfa37a7b1131abbab2e7d339b451f5f0e3198cc8 Mon Sep 17 00:00:00 2001 From: rsc Date: Sat, 10 Apr 2004 18:53:55 +0000 Subject: Lots of man pages. --- man/man3/mouse.3 | 249 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 249 insertions(+) create mode 100644 man/man3/mouse.3 (limited to 'man/man3/mouse.3') diff --git a/man/man3/mouse.3 b/man/man3/mouse.3 new file mode 100644 index 00000000..68e8a05e --- /dev/null +++ b/man/man3/mouse.3 @@ -0,0 +1,249 @@ +.TH MOUSE 3 +.SH NAME +initmouse, readmouse, closemouse, moveto, cursorswitch, getrect, drawgetrect, menuhit, setcursor \- mouse control +.SH SYNOPSIS +.nf +.B +#include +.B +#include +.B +#include +.B +#include +.B +#include +.B +#include +.PP +.B +Mousectl *initmouse(char *file, Image *i) +.PP +.B +int readmouse(Mousectl *mc) +.PP +.B +int atomouse(); +.PP +.B +void closemouse(Mousectl *mc) +.PP +.B +void moveto(Mousectl *mc, Point pt) +.PP +.B +void setcursor(Mousectl *mc, Cursor *c) +.PP +.B +Rectangle getrect(int but, Mousectl *mc) +.PP +.B +void drawgetrect(Rectangle r, int up) +.PP +.B +int menuhit(int but, Mousectl *mc, Menu *menu, Screen *scr) +.fi +.SH DESCRIPTION +These functions access and control a mouse in a multi-threaded environment. +They use the message-passing +.B Channel +interface in the threads library +(see +.IR thread (2)); +programs that wish a more event-driven, single-threaded approach should use +.IR event (2). +.PP +The state of the mouse is recorded in a structure, +.BR Mouse , +defined in +.BR : +.IP +.EX +.ta 6n +\w'Rectangle 'u +\w'buttons; 'u +typedef struct Mouse Mouse; +struct Mouse +{ + int buttons; /* bit array: LMR=124 */ + Point xy; + ulong msec; +}; +.EE +.PP +The +.B Point +.B xy +records the position of the cursor, +.B buttons +the state of the buttons (three bits representing, from bit 0 up, the buttons from left to right, +0 if the button is released, 1 if it is pressed), +and +.BR msec , +a millisecond time stamp. +.PP +The routine +.B initmouse +returns a structure through which one may access the mouse: +.IP +.EX +typedef struct Mousectl Mousectl; +struct Mousectl +{ + Mouse; + Channel *c; /* chan(Mouse)[16] */ + Channel *resizec; /* chan(int)[2] */ + + char *file; + int mfd; /* to mouse file */ + int cfd; /* to cursor file */ + int pid; /* of slave proc */ + Image* image; /* of associated window/display */ +}; +.EE +.PP +The arguments to +.I initmouse +are a +.I file +naming the device file connected to the mouse and an +.I Image +(see +.IR draw (2)) +on which the mouse will be visible. +Typically the file is +nil, +which requests the default +.BR /dev/mouse ; +and the image is the window in which the program is running, held in the variable +.B screen +after a call to +.IR initdraw . +.PP +Once the +.B Mousectl +is set up, +mouse motion will be reported by messages of type +.B Mouse +sent on the +.B Channel +.BR Mousectl.c . +Typically, a message will be sent every time a read of +.B /dev/mouse +succeeds, which is every time the state of the mouse changes. +.PP +When the window is resized, a message is sent on +.BR Mousectl.resizec . +The actual value sent may be discarded; the receipt of the message +tells the program that it should call +.B getwindow +(see +.IR graphics (2)) +to reconnect to the window. +.PP +.I Readmouse +updates the +.B Mouse +structure held in the +.BR Mousectl , +blocking if the state has not changed since the last +.I readmouse +or message sent on the channel. +It calls +.B flushimage +(see +.IR graphics (2)) +before blocking, so any buffered graphics requests are displayed. +.PP +.I Closemouse +closes the file descriptors associated with the mouse, kills the slave processes, +and frees the +.B Mousectl +structure. +.PP +.I Moveto +moves the mouse cursor on the display to the position specified by +.IR pt . +.PP +.I Setcursor +sets the image of the cursor to that specified by +.IR c . +If +.I c +is nil, the cursor is set to the default. +The format of the cursor data is spelled out in +.B +and described in +.IR graphics (2). +.PP +.I Getrect +returns the dimensions of a rectangle swept by the user, using the mouse, +in the manner +.IR rio (1) +or +.IR sam (1) +uses to create a new window. +The +.I but +argument specifies which button the user must press to sweep the window; +any other button press cancels the action. +The returned rectangle is all zeros if the user cancels. +.PP +.I Getrect +uses successive calls to +.I drawgetrect +to maintain the red rectangle showing the sweep-in-progress. +The rectangle to be drawn is specified by +.I rc +and the +.I up +parameter says whether to draw (1) or erase (0) the rectangle. +.PP +.I Menuhit +provides a simple menu mechanism. +It uses a +.B Menu +structure defined in +.BR : +.IP +.EX +typedef struct Menu Menu; +struct Menu +{ + char **item; + char *(*gen)(int); + int lasthit; +}; +.EE +.PP +.IR Menuhit +behaves the same as its namesake +.I emenuhit +described in +.IR event (2), +with two exceptions. +First, it uses a +.B Mousectl +to access the mouse rather than using the event interface; +and second, +it creates the menu as a true window on the +.B Screen +.I scr +(see +.IR window (2)), +permitting the menu to be displayed in parallel with other activities on the display. +If +.I scr +is null, +.I menuhit +behaves like +.IR emenuhit , +creating backing store for the menu, writing the menu directly on the display, and +restoring the display when the menu is removed. +.PP +.SH SOURCE +.B /sys/src/libdraw +.SH SEE ALSO +.IR graphics (2), +.IR draw (2), +.IR event (2), +.IR keyboard (2), +.IR thread (2). -- cgit v1.2.3