From 324891a5579d6f504201a6107369c64dab245a98 Mon Sep 17 00:00:00 2001 From: rsc Date: Sun, 25 Jun 2006 18:58:06 +0000 Subject: separate out --- src/libmemdraw/draw.c | 2489 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 2489 insertions(+) create mode 100644 src/libmemdraw/draw.c (limited to 'src/libmemdraw/draw.c') diff --git a/src/libmemdraw/draw.c b/src/libmemdraw/draw.c new file mode 100644 index 00000000..2d8681e5 --- /dev/null +++ b/src/libmemdraw/draw.c @@ -0,0 +1,2489 @@ +#include +#include +#include +#include + +int drawdebug; +static int tablesbuilt; + +/* perfect approximation to NTSC = .299r+.587g+.114b when 0 ≤ r,g,b < 256 */ +#define RGB2K(r,g,b) ((156763*(r)+307758*(g)+59769*(b))>>19) + +/* + * for 0 ≤ x ≤ 255*255, (x*0x0101+0x100)>>16 is a perfect approximation. + * for 0 ≤ x < (1<<16), x/255 = ((x+1)*0x0101)>>16 is a perfect approximation. + * the last one is perfect for all up to 1<<16, avoids a multiply, but requires a rathole. + */ +/* #define DIV255(x) (((x)*257+256)>>16) */ +#define DIV255(x) ((((x)+1)*257)>>16) +/* #define DIV255(x) (tmp=(x)+1, (tmp+(tmp>>8))>>8) */ + +#define MUL(x, y, t) (t = (x)*(y)+128, (t+(t>>8))>>8) +#define MASK13 0xFF00FF00 +#define MASK02 0x00FF00FF +#define MUL13(a, x, t) (t = (a)*(((x)&MASK13)>>8)+128, ((t+((t>>8)&MASK02))>>8)&MASK02) +#define MUL02(a, x, t) (t = (a)*(((x)&MASK02)>>0)+128, ((t+((t>>8)&MASK02))>>8)&MASK02) +#define MUL0123(a, x, s, t) ((MUL13(a, x, s)<<8)|MUL02(a, x, t)) + +#define MUL2(u, v, x, y) (t = (u)*(v)+(x)*(y)+256, (t+(t>>8))>>8) + +static void mktables(void); +typedef int Subdraw(Memdrawparam*); +static Subdraw chardraw, alphadraw, memoptdraw; + +static Memimage* memones; +static Memimage* memzeros; +Memimage *memwhite; +Memimage *memblack; +Memimage *memtransparent; +Memimage *memopaque; + +int __ifmt(Fmt*); + +void +memimageinit(void) +{ + static int didinit = 0; + + if(didinit) + return; + + didinit = 1; + + mktables(); + _memmkcmap(); + + fmtinstall('R', Rfmt); + fmtinstall('P', Pfmt); + fmtinstall('b', __ifmt); + + memones = allocmemimage(Rect(0,0,1,1), GREY1); + memones->flags |= Frepl; + memones->clipr = Rect(-0x3FFFFFF, -0x3FFFFFF, 0x3FFFFFF, 0x3FFFFFF); + *byteaddr(memones, ZP) = ~0; + + memzeros = allocmemimage(Rect(0,0,1,1), GREY1); + memzeros->flags |= Frepl; + memzeros->clipr = Rect(-0x3FFFFFF, -0x3FFFFFF, 0x3FFFFFF, 0x3FFFFFF); + *byteaddr(memzeros, ZP) = 0; + + if(memones == nil || memzeros == nil) + assert(0 /*cannot initialize memimage library */); /* RSC BUG */ + + memwhite = memones; + memblack = memzeros; + memopaque = memones; + memtransparent = memzeros; +} + +u32int _imgtorgba(Memimage*, u32int); +u32int _rgbatoimg(Memimage*, u32int); +u32int _pixelbits(Memimage*, Point); + +#define DBG if(drawdebug) +static Memdrawparam par; + +Memdrawparam* +_memimagedrawsetup(Memimage *dst, Rectangle r, Memimage *src, Point p0, Memimage *mask, Point p1, int op) +{ + if(mask == nil) + mask = memopaque; + +DBG print("memimagedraw %p/%luX %R @ %p %p/%luX %P %p/%luX %P... ", dst, dst->chan, r, dst->data->bdata, src, src->chan, p0, mask, mask->chan, p1); + + if(drawclip(dst, &r, src, &p0, mask, &p1, &par.sr, &par.mr) == 0){ +/* if(drawdebug) */ +/* iprint("empty clipped rectangle\n"); */ + return nil; + } + + if(op < Clear || op > SoverD){ +/* if(drawdebug) */ +/* iprint("op out of range: %d\n", op); */ + return nil; + } + + par.op = op; + par.dst = dst; + par.r = r; + par.src = src; + /* par.sr set by drawclip */ + par.mask = mask; + /* par.mr set by drawclip */ + + par.state = 0; + if(src->flags&Frepl){ + par.state |= Replsrc; + if(Dx(src->r)==1 && Dy(src->r)==1){ + par.sval = pixelbits(src, src->r.min); + par.state |= Simplesrc; + par.srgba = _imgtorgba(src, par.sval); + par.sdval = _rgbatoimg(dst, par.srgba); + if((par.srgba&0xFF) == 0 && (op&DoutS)){ +/* if (drawdebug) iprint("fill with transparent source\n"); */ + return nil; /* no-op successfully handled */ + } + if((par.srgba&0xFF) == 0xFF) + par.state |= Fullsrc; + } + } + + if(mask->flags & Frepl){ + par.state |= Replmask; + if(Dx(mask->r)==1 && Dy(mask->r)==1){ + par.mval = pixelbits(mask, mask->r.min); + if(par.mval == 0 && (op&DoutS)){ +/* if(drawdebug) iprint("fill with zero mask\n"); */ + return nil; /* no-op successfully handled */ + } + par.state |= Simplemask; + if(par.mval == ~0) + par.state |= Fullmask; + par.mrgba = _imgtorgba(mask, par.mval); + } + } + +/* if(drawdebug) */ +/* iprint("dr %R sr %R mr %R...", r, par.sr, par.mr); */ +DBG print("draw dr %R sr %R mr %R %lux\n", r, par.sr, par.mr, par.state); + + return ∥ +} + +void +_memimagedraw(Memdrawparam *par) +{ + /* + * Now that we've clipped the parameters down to be consistent, we + * simply try sub-drawing routines in order until we find one that was able + * to handle us. If the sub-drawing routine returns zero, it means it was + * unable to satisfy the request, so we do not return. + */ + + /* + * Hardware support. Each video driver provides this function, + * which checks to see if there is anything it can help with. + * There could be an if around this checking to see if dst is in video memory. + */ +DBG print("test hwdraw\n"); + if(hwdraw(par)){ +/*if(drawdebug) iprint("hw handled\n"); */ +DBG print("hwdraw handled\n"); + return; + } + /* + * Optimizations using memmove and memset. + */ +DBG print("test memoptdraw\n"); + if(memoptdraw(par)){ +/*if(drawdebug) iprint("memopt handled\n"); */ +DBG print("memopt handled\n"); + return; + } + + /* + * Character drawing. + * Solid source color being painted through a boolean mask onto a high res image. + */ +DBG print("test chardraw\n"); + if(chardraw(par)){ +/*if(drawdebug) iprint("chardraw handled\n"); */ +DBG print("chardraw handled\n"); + return; + } + + /* + * General calculation-laden case that does alpha for each pixel. + */ +DBG print("do alphadraw\n"); + alphadraw(par); +/*if(drawdebug) iprint("alphadraw handled\n"); */ +DBG print("alphadraw handled\n"); +} +#undef DBG + +/* + * Clip the destination rectangle further based on the properties of the + * source and mask rectangles. Once the destination rectangle is properly + * clipped, adjust the source and mask rectangles to be the same size. + * Then if source or mask is replicated, move its clipped rectangle + * so that its minimum point falls within the repl rectangle. + * + * Return zero if the final rectangle is null. + */ +int +drawclip(Memimage *dst, Rectangle *r, Memimage *src, Point *p0, Memimage *mask, Point *p1, Rectangle *sr, Rectangle *mr) +{ + Point rmin, delta; + int splitcoords; + Rectangle omr; + + if(r->min.x>=r->max.x || r->min.y>=r->max.y) + return 0; + splitcoords = (p0->x!=p1->x) || (p0->y!=p1->y); + /* clip to destination */ + rmin = r->min; + if(!rectclip(r, dst->r) || !rectclip(r, dst->clipr)) + return 0; + /* move mask point */ + p1->x += r->min.x-rmin.x; + p1->y += r->min.y-rmin.y; + /* move source point */ + p0->x += r->min.x-rmin.x; + p0->y += r->min.y-rmin.y; + /* map destination rectangle into source */ + sr->min = *p0; + sr->max.x = p0->x+Dx(*r); + sr->max.y = p0->y+Dy(*r); + /* sr is r in source coordinates; clip to source */ + if(!(src->flags&Frepl) && !rectclip(sr, src->r)) + return 0; + if(!rectclip(sr, src->clipr)) + return 0; + /* compute and clip rectangle in mask */ + if(splitcoords){ + /* move mask point with source */ + p1->x += sr->min.x-p0->x; + p1->y += sr->min.y-p0->y; + mr->min = *p1; + mr->max.x = p1->x+Dx(*sr); + mr->max.y = p1->y+Dy(*sr); + omr = *mr; + /* mr is now rectangle in mask; clip it */ + if(!(mask->flags&Frepl) && !rectclip(mr, mask->r)) + return 0; + if(!rectclip(mr, mask->clipr)) + return 0; + /* reflect any clips back to source */ + sr->min.x += mr->min.x-omr.min.x; + sr->min.y += mr->min.y-omr.min.y; + sr->max.x += mr->max.x-omr.max.x; + sr->max.y += mr->max.y-omr.max.y; + *p1 = mr->min; + }else{ + if(!(mask->flags&Frepl) && !rectclip(sr, mask->r)) + return 0; + if(!rectclip(sr, mask->clipr)) + return 0; + *p1 = sr->min; + } + + /* move source clipping back to destination */ + delta.x = r->min.x - p0->x; + delta.y = r->min.y - p0->y; + r->min.x = sr->min.x + delta.x; + r->min.y = sr->min.y + delta.y; + r->max.x = sr->max.x + delta.x; + r->max.y = sr->max.y + delta.y; + + /* move source rectangle so sr->min is in src->r */ + if(src->flags&Frepl) { + delta.x = drawreplxy(src->r.min.x, src->r.max.x, sr->min.x) - sr->min.x; + delta.y = drawreplxy(src->r.min.y, src->r.max.y, sr->min.y) - sr->min.y; + sr->min.x += delta.x; + sr->min.y += delta.y; + sr->max.x += delta.x; + sr->max.y += delta.y; + } + *p0 = sr->min; + + /* move mask point so it is in mask->r */ + *p1 = drawrepl(mask->r, *p1); + mr->min = *p1; + mr->max.x = p1->x+Dx(*sr); + mr->max.y = p1->y+Dy(*sr); + + assert(Dx(*sr) == Dx(*mr) && Dx(*mr) == Dx(*r)); + assert(Dy(*sr) == Dy(*mr) && Dy(*mr) == Dy(*r)); + assert(ptinrect(*p0, src->r)); + assert(ptinrect(*p1, mask->r)); + assert(ptinrect(r->min, dst->r)); + + return 1; +} + +/* + * Conversion tables. + */ +static uchar replbit[1+8][256]; /* replbit[x][y] is the replication of the x-bit quantity y to 8-bit depth */ +static uchar conv18[256][8]; /* conv18[x][y] is the yth pixel in the depth-1 pixel x */ +static uchar conv28[256][4]; /* ... */ +static uchar conv48[256][2]; + +/* + * bitmap of how to replicate n bits to fill 8, for 1 ≤ n ≤ 8. + * the X's are where to put the bottom (ones) bit of the n-bit pattern. + * only the top 8 bits of the result are actually used. + * (the lower 8 bits are needed to get bits in the right place + * when n is not a divisor of 8.) + * + * Should check to see if its easier to just refer to replmul than + * use the precomputed values in replbit. On PCs it may well + * be; on machines with slow multiply instructions it probably isn't. + */ +#define a ((((((((((((((((0 +#define X *2+1) +#define _ *2) +static int replmul[1+8] = { + 0, + a X X X X X X X X X X X X X X X X, + a _ X _ X _ X _ X _ X _ X _ X _ X, + a _ _ X _ _ X _ _ X _ _ X _ _ X _, + a _ _ _ X _ _ _ X _ _ _ X _ _ _ X, + a _ _ _ _ X _ _ _ _ X _ _ _ _ X _, + a _ _ _ _ _ X _ _ _ _ _ X _ _ _ _, + a _ _ _ _ _ _ X _ _ _ _ _ _ X _ _, + a _ _ _ _ _ _ _ X _ _ _ _ _ _ _ X, +}; +#undef a +#undef X +#undef _ + +static void +mktables(void) +{ + int i, j, mask, sh, small; + + if(tablesbuilt) + return; + + fmtinstall('R', Rfmt); + fmtinstall('P', Pfmt); + tablesbuilt = 1; + + /* bit replication up to 8 bits */ + for(i=0; i<256; i++){ + for(j=0; j<=8; j++){ /* j <= 8 [sic] */ + small = i & ((1<>8; + } + } + + /* bit unpacking up to 8 bits, only powers of 2 */ + for(i=0; i<256; i++){ + for(j=0, sh=7, mask=1; j<8; j++, sh--) + conv18[i][j] = replbit[1][(i>>sh)&mask]; + + for(j=0, sh=6, mask=3; j<4; j++, sh-=2) + conv28[i][j] = replbit[2][(i>>sh)&mask]; + + for(j=0, sh=4, mask=15; j<2; j++, sh-=4) + conv48[i][j] = replbit[4][(i>>sh)&mask]; + } +} + +static uchar ones = 0xff; + +/* + * General alpha drawing case. Can handle anything. + */ +typedef struct Buffer Buffer; +struct Buffer { + /* used by most routines */ + uchar *red; + uchar *grn; + uchar *blu; + uchar *alpha; + uchar *grey; + u32int *rgba; + int delta; /* number of bytes to add to pointer to get next pixel to the right */ + + /* used by boolcalc* for mask data */ + uchar *m; /* ptr to mask data r.min byte; like p->bytermin */ + int mskip; /* no. of left bits to skip in *m */ + uchar *bm; /* ptr to mask data img->r.min byte; like p->bytey0s */ + int bmskip; /* no. of left bits to skip in *bm */ + uchar *em; /* ptr to mask data img->r.max.x byte; like p->bytey0e */ + int emskip; /* no. of right bits to skip in *em */ +}; + +typedef struct Param Param; +typedef Buffer Readfn(Param*, uchar*, int); +typedef void Writefn(Param*, uchar*, Buffer); +typedef Buffer Calcfn(Buffer, Buffer, Buffer, int, int, int); + +enum { + MAXBCACHE = 16 +}; + +/* giant rathole to customize functions with */ +struct Param { + Readfn *replcall; + Readfn *greymaskcall; + Readfn *convreadcall; + Writefn *convwritecall; + + Memimage *img; + Rectangle r; + int dx; /* of r */ + int needbuf; + int convgrey; + int alphaonly; + + uchar *bytey0s; /* byteaddr(Pt(img->r.min.x, img->r.min.y)) */ + uchar *bytermin; /* byteaddr(Pt(r.min.x, img->r.min.y)) */ + uchar *bytey0e; /* byteaddr(Pt(img->r.max.x, img->r.min.y)) */ + int bwidth; + + int replcache; /* if set, cache buffers */ + Buffer bcache[MAXBCACHE]; + u32int bfilled; + uchar *bufbase; + int bufoff; + int bufdelta; + + int dir; + + int convbufoff; + uchar *convbuf; + Param *convdpar; + int convdx; +}; + +static uchar *drawbuf; +static int ndrawbuf; +static int mdrawbuf; +static Param spar, mpar, dpar; /* easier on the stacks */ +static Readfn greymaskread, replread, readptr; +static Writefn nullwrite; +static Calcfn alphacalc0, alphacalc14, alphacalc2810, alphacalc3679, alphacalc5, alphacalc11, alphacalcS; +static Calcfn boolcalc14, boolcalc236789, boolcalc1011; + +static Readfn* readfn(Memimage*); +static Readfn* readalphafn(Memimage*); +static Writefn* writefn(Memimage*); + +static Calcfn* boolcopyfn(Memimage*, Memimage*); +static Readfn* convfn(Memimage*, Param*, Memimage*, Param*); + +static Calcfn *alphacalc[Ncomp] = +{ + alphacalc0, /* Clear */ + alphacalc14, /* DoutS */ + alphacalc2810, /* SoutD */ + alphacalc3679, /* DxorS */ + alphacalc14, /* DinS */ + alphacalc5, /* D */ + alphacalc3679, /* DatopS */ + alphacalc3679, /* DoverS */ + alphacalc2810, /* SinD */ + alphacalc3679, /* SatopD */ + alphacalc2810, /* S */ + alphacalc11, /* SoverD */ +}; + +static Calcfn *boolcalc[Ncomp] = +{ + alphacalc0, /* Clear */ + boolcalc14, /* DoutS */ + boolcalc236789, /* SoutD */ + boolcalc236789, /* DxorS */ + boolcalc14, /* DinS */ + alphacalc5, /* D */ + boolcalc236789, /* DatopS */ + boolcalc236789, /* DoverS */ + boolcalc236789, /* SinD */ + boolcalc236789, /* SatopD */ + boolcalc1011, /* S */ + boolcalc1011, /* SoverD */ +}; + +static int +allocdrawbuf(void) +{ + uchar *p; + + if(ndrawbuf > mdrawbuf){ + p = realloc(drawbuf, ndrawbuf); + if(p == nil){ + werrstr("memimagedraw out of memory"); + return -1; + } + drawbuf = p; + mdrawbuf = ndrawbuf; + } + return 0; +} + +static void +getparam(Param *p, Memimage *img, Rectangle r, int convgrey, int needbuf) +{ + int nbuf; + + memset(p, 0, sizeof *p); + + p->img = img; + p->r = r; + p->dx = Dx(r); + p->needbuf = needbuf; + p->convgrey = convgrey; + + assert(img->r.min.x <= r.min.x && r.min.x < img->r.max.x); + + p->bytey0s = byteaddr(img, Pt(img->r.min.x, img->r.min.y)); + p->bytermin = byteaddr(img, Pt(r.min.x, img->r.min.y)); + p->bytey0e = byteaddr(img, Pt(img->r.max.x, img->r.min.y)); + p->bwidth = sizeof(u32int)*img->width; + + assert(p->bytey0s <= p->bytermin && p->bytermin <= p->bytey0e); + + if(p->r.min.x == p->img->r.min.x) + assert(p->bytermin == p->bytey0s); + + nbuf = 1; + if((img->flags&Frepl) && Dy(img->r) <= MAXBCACHE && Dy(img->r) < Dy(r)){ + p->replcache = 1; + nbuf = Dy(img->r); + } + p->bufdelta = 4*p->dx; + p->bufoff = ndrawbuf; + ndrawbuf += p->bufdelta*nbuf; +} + +static void +clipy(Memimage *img, int *y) +{ + int dy; + + dy = Dy(img->r); + if(*y == dy) + *y = 0; + else if(*y == -1) + *y = dy-1; + assert(0 <= *y && *y < dy); +} + +static void +dumpbuf(char *s, Buffer b, int n) +{ + int i; + uchar *p; + + print("%s", s); + for(i=0; ir); + r = par->r; + dx = Dx(r); + dy = Dy(r); + + ndrawbuf = 0; + + src = par->src; + mask = par->mask; + dst = par->dst; + sr = par->sr; + mr = par->mr; + op = par->op; + + isgrey = dst->flags&Fgrey; + + /* + * Buffering when src and dst are the same bitmap is sufficient but not + * necessary. There are stronger conditions we could use. We could + * check to see if the rectangles intersect, and if simply moving in the + * correct y direction can avoid the need to buffer. + */ + needbuf = (src->data == dst->data); + + getparam(&spar, src, sr, isgrey, needbuf); + getparam(&dpar, dst, r, isgrey, needbuf); + getparam(&mpar, mask, mr, 0, needbuf); + + dir = (needbuf && byteaddr(dst, r.min) > byteaddr(src, sr.min)) ? -1 : 1; + spar.dir = mpar.dir = dpar.dir = dir; + + /* + * If the mask is purely boolean, we can convert from src to dst format + * when we read src, and then just copy it to dst where the mask tells us to. + * This requires a boolean (1-bit grey) mask and lack of a source alpha channel. + * + * The computation is accomplished by assigning the function pointers as follows: + * rdsrc - read and convert source into dst format in a buffer + * rdmask - convert mask to bytes, set pointer to it + * rddst - fill with pointer to real dst data, but do no reads + * calc - copy src onto dst when mask says to. + * wrdst - do nothing + * This is slightly sleazy, since things aren't doing exactly what their names say, + * but it avoids a fair amount of code duplication to make this a case here + * rather than have a separate booldraw. + */ +/*if(drawdebug) iprint("flag %lud mchan %lux=?%x dd %d\n", src->flags&Falpha, mask->chan, GREY1, dst->depth); */ + if(!(src->flags&Falpha) && mask->chan == GREY1 && dst->depth >= 8 && op == SoverD){ +/*if(drawdebug) iprint("boolcopy..."); */ + rdsrc = convfn(dst, &dpar, src, &spar); + rddst = readptr; + rdmask = readfn(mask); + calc = boolcopyfn(dst, mask); + wrdst = nullwrite; + }else{ + /* usual alphadraw parameter fetching */ + rdsrc = readfn(src); + rddst = readfn(dst); + wrdst = writefn(dst); + calc = alphacalc[op]; + + /* + * If there is no alpha channel, we'll ask for a grey channel + * and pretend it is the alpha. + */ + if(mask->flags&Falpha){ + rdmask = readalphafn(mask); + mpar.alphaonly = 1; + }else{ + mpar.greymaskcall = readfn(mask); + mpar.convgrey = 1; + rdmask = greymaskread; + + /* + * Should really be above, but then boolcopyfns would have + * to deal with bit alignment, and I haven't written that. + * + * This is a common case for things like ellipse drawing. + * When there's no alpha involved and the mask is boolean, + * we can avoid all the division and multiplication. + */ + if(mask->chan == GREY1 && !(src->flags&Falpha)) + calc = boolcalc[op]; + else if(op == SoverD && !(src->flags&Falpha)) + calc = alphacalcS; + } + } + + /* + * If the image has a small enough repl rectangle, + * we can just read each line once and cache them. + */ + if(spar.replcache){ + spar.replcall = rdsrc; + rdsrc = replread; + } + if(mpar.replcache){ + mpar.replcall = rdmask; + rdmask = replread; + } + + if(allocdrawbuf() < 0) + return 0; + + /* + * Before we were saving only offsets from drawbuf in the parameter + * structures; now that drawbuf has been grown to accomodate us, + * we can fill in the pointers. + */ + spar.bufbase = drawbuf+spar.bufoff; + mpar.bufbase = drawbuf+mpar.bufoff; + dpar.bufbase = drawbuf+dpar.bufoff; + spar.convbuf = drawbuf+spar.convbufoff; + + if(dir == 1){ + starty = 0; + endy = dy; + }else{ + starty = dy-1; + endy = -1; + } + + /* + * srcy, masky, and dsty are offsets from the top of their + * respective Rectangles. they need to be contained within + * the rectangles, so clipy can keep them there without division. + */ + srcy = (starty + sr.min.y - src->r.min.y)%Dy(src->r); + masky = (starty + mr.min.y - mask->r.min.y)%Dy(mask->r); + dsty = starty + r.min.y - dst->r.min.y; + + assert(0 <= srcy && srcy < Dy(src->r)); + assert(0 <= masky && masky < Dy(mask->r)); + assert(0 <= dsty && dsty < Dy(dst->r)); + + if(drawdebug) + print("alphadraw: rdsrc=%p rdmask=%p rddst=%p calc=%p wrdst=%p\n", + rdsrc, rdmask, rddst, calc, wrdst); + for(y=starty; y!=endy; y+=dir, srcy+=dir, masky+=dir, dsty+=dir){ + clipy(src, &srcy); + clipy(dst, &dsty); + clipy(mask, &masky); + + bsrc = rdsrc(&spar, spar.bufbase, srcy); +DBG print("["); + bmask = rdmask(&mpar, mpar.bufbase, masky); +DBG print("]\n"); + bdst = rddst(&dpar, dpar.bufbase, dsty); +DBG dumpbuf("src", bsrc, dx); +DBG dumpbuf("mask", bmask, dx); +DBG dumpbuf("dst", bdst, dx); + bdst = calc(bdst, bsrc, bmask, dx, isgrey, op); +DBG dumpbuf("bdst", bdst, dx); + wrdst(&dpar, dpar.bytermin+dsty*dpar.bwidth, bdst); + } + + return 1; +} +#undef DBG + +static Buffer +alphacalc0(Buffer bdst, Buffer b1, Buffer b2, int dx, int grey, int op) +{ + USED(grey); + USED(op); + memset(bdst.rgba, 0, dx*bdst.delta); + return bdst; +} + +static Buffer +alphacalc14(Buffer bdst, Buffer bsrc, Buffer bmask, int dx, int grey, int op) +{ + Buffer obdst; + int fd, sadelta; + int i, sa, ma, q; + u32int s, t; + + obdst = bdst; + sadelta = bsrc.alpha == &ones ? 0 : bsrc.delta; + q = bsrc.delta == 4 && bdst.delta == 4; + + for(i=0; ibcache[y]; + if((p->bfilled & (1<bfilled |= 1<replcall(p, p->bufbase+y*p->bufdelta, y); + } + return *b; +} + +/* + * Alpha reading function that simply relabels the grey pointer. + */ +static Buffer +greymaskread(Param *p, uchar *buf, int y) +{ + Buffer b; + + b = p->greymaskcall(p, buf, y); + b.alpha = b.grey; + return b; +} + +#define DBG if(0) +static Buffer +readnbit(Param *p, uchar *buf, int y) +{ + Buffer b; + Memimage *img; + uchar *repl, *r, *w, *ow, bits; + int i, n, sh, depth, x, dx, npack, nbits; + + memset(&b, 0, sizeof b); + b.rgba = (u32int*)buf; + b.grey = w = buf; + b.red = b.blu = b.grn = w; + b.alpha = &ones; + b.delta = 1; + + dx = p->dx; + img = p->img; + depth = img->depth; + repl = &replbit[depth][0]; + npack = 8/depth; + sh = 8-depth; + + /* copy from p->r.min.x until end of repl rectangle */ + x = p->r.min.x; + n = dx; + if(n > p->img->r.max.x - x) + n = p->img->r.max.x - x; + + r = p->bytermin + y*p->bwidth; +DBG print("readnbit dx %d %p=%p+%d*%d, *r=%d fetch %d ", dx, r, p->bytermin, y, p->bwidth, *r, n); + bits = *r++; + nbits = 8; + if(i=x&(npack-1)){ +DBG print("throwaway %d...", i); + bits <<= depth*i; + nbits -= depth*i; + } + for(i=0; i>sh]; +DBG print("bit %x...", repl[bits>>sh]); + bits <<= depth; + nbits -= depth; + } + dx -= n; + if(dx == 0) + return b; + + assert(x+i == p->img->r.max.x); + + /* copy from beginning of repl rectangle until where we were before. */ + x = p->img->r.min.x; + n = dx; + if(n > p->r.min.x - x) + n = p->r.min.x - x; + + r = p->bytey0s + y*p->bwidth; +DBG print("x=%d r=%p...", x, r); + bits = *r++; + nbits = 8; + if(i=x&(npack-1)){ + bits <<= depth*i; + nbits -= depth*i; + } +DBG print("nbits=%d...", nbits); + for(i=0; i>sh]; +DBG print("bit %x...", repl[bits>>sh]); + bits <<= depth; + nbits -= depth; +DBG print("bits %x nbits %d...", bits, nbits); + } + dx -= n; + if(dx == 0) + return b; + + assert(dx > 0); + /* now we have exactly one full scan line: just replicate the buffer itself until we are done */ + ow = buf; + while(dx--) + *w++ = *ow++; + + return b; +} +#undef DBG + +#define DBG if(0) +static void +writenbit(Param *p, uchar *w, Buffer src) +{ + uchar *r; + u32int bits; + int i, sh, depth, npack, nbits, x, ex; + + assert(src.grey != nil && src.delta == 1); + + x = p->r.min.x; + ex = x+p->dx; + depth = p->img->depth; + npack = 8/depth; + + i=x&(npack-1); + bits = i ? (*w >> (8-depth*i)) : 0; + nbits = depth*i; + sh = 8-depth; + r = src.grey; + + for(; x> sh); + nbits += depth; + if(nbits == 8){ + *w++ = bits; + nbits = 0; + } + } + + if(nbits){ + sh = 8-nbits; + bits <<= sh; + bits |= *w & ((1<bytey0s + y*p->bwidth; + r = p->bytermin + y*p->bwidth; + end = p->bytey0e + y*p->bwidth; + cmap = p->img->cmap->cmap2rgb; + convgrey = p->convgrey; + copyalpha = (p->img->flags&Falpha) ? 1 : 0; + + w = buf; + dx = p->dx; + if(copyalpha){ + b.alpha = buf++; + a = p->img->shift[CAlpha]/8; + m = p->img->shift[CMap]/8; + for(i=0; iimg->cmap->rgb2cmap; + + delta = src.delta; + red= src.red; + grn = src.grn; + blu = src.blu; + + dx = p->dx; + for(i=0; i>4)*256+(*grn>>4)*16+(*blu>>4)]; +} + +#define DBG if(drawdebug) +static Buffer +readbyte(Param *p, uchar *buf, int y) +{ + Buffer b; + Memimage *img; + int dx, isgrey, convgrey, alphaonly, copyalpha, i, nb; + uchar *begin, *end, *r, *w, *rrepl, *grepl, *brepl, *arepl, *krepl; + uchar ured, ugrn, ublu; + u32int u; + + img = p->img; + begin = p->bytey0s + y*p->bwidth; + r = p->bytermin + y*p->bwidth; + end = p->bytey0e + y*p->bwidth; + + w = buf; + dx = p->dx; + nb = img->depth/8; + + convgrey = p->convgrey; /* convert rgb to grey */ + isgrey = img->flags&Fgrey; + alphaonly = p->alphaonly; + copyalpha = (img->flags&Falpha) ? 1 : 0; + + /* if we can, avoid processing everything */ + if(!(img->flags&Frepl) && !convgrey && (img->flags&Fbytes)){ + memset(&b, 0, sizeof b); + if(p->needbuf){ + memmove(buf, r, dx*nb); + r = buf; + } + b.rgba = (u32int*)r; + if(copyalpha) + b.alpha = r+img->shift[CAlpha]/8; + else + b.alpha = &ones; + if(isgrey){ + b.grey = r+img->shift[CGrey]/8; + b.red = b.grn = b.blu = b.grey; + }else{ + b.red = r+img->shift[CRed]/8; + b.grn = r+img->shift[CGreen]/8; + b.blu = r+img->shift[CBlue]/8; + } + b.delta = nb; + return b; + } + + rrepl = replbit[img->nbits[CRed]]; + grepl = replbit[img->nbits[CGreen]]; + brepl = replbit[img->nbits[CBlue]]; + arepl = replbit[img->nbits[CAlpha]]; + krepl = replbit[img->nbits[CGrey]]; + + for(i=0; i>img->shift[CAlpha]) & img->mask[CAlpha]]; + + if(isgrey) + *w++ = krepl[(u >> img->shift[CGrey]) & img->mask[CGrey]]; + else if(!alphaonly){ + ured = rrepl[(u >> img->shift[CRed]) & img->mask[CRed]]; + ugrn = grepl[(u >> img->shift[CGreen]) & img->mask[CGreen]]; + ublu = brepl[(u >> img->shift[CBlue]) & img->mask[CBlue]]; + if(convgrey){ + *w++ = RGB2K(ured, ugrn, ublu); + }else{ + *w++ = brepl[(u >> img->shift[CBlue]) & img->mask[CBlue]]; + *w++ = grepl[(u >> img->shift[CGreen]) & img->mask[CGreen]]; + *w++ = rrepl[(u >> img->shift[CRed]) & img->mask[CRed]]; + } + } + r += nb; + if(r == end) + r = begin; + } + + b.alpha = copyalpha ? buf : &ones; + b.rgba = (u32int*)buf; + if(alphaonly){ + b.red = b.grn = b.blu = b.grey = nil; + if(!copyalpha) + b.rgba = nil; + b.delta = 1; + }else if(isgrey || convgrey){ + b.grey = buf+copyalpha; + b.red = b.grn = b.blu = buf+copyalpha; + b.delta = copyalpha+1; + }else{ + b.blu = buf+copyalpha; + b.grn = buf+copyalpha+1; + b.grey = nil; + b.red = buf+copyalpha+2; + b.delta = copyalpha+3; + } + return b; +} +#undef DBG + +#define DBG if(drawdebug) +static void +writebyte(Param *p, uchar *w, Buffer src) +{ + Memimage *img; + int i, isalpha, isgrey, nb, delta, dx, adelta; + uchar ff, *red, *grn, *blu, *grey, *alpha; + u32int u, mask; + + img = p->img; + + red = src.red; + grn = src.grn; + blu = src.blu; + alpha = src.alpha; + delta = src.delta; + grey = src.grey; + dx = p->dx; + + nb = img->depth/8; + mask = (nb==4) ? 0 : ~((1<depth)-1); + + isalpha = img->flags&Falpha; + isgrey = img->flags&Fgrey; + adelta = src.delta; + + if(isalpha && (alpha == nil || alpha == &ones)){ + ff = 0xFF; + alpha = &ff; + adelta = 0; + } + + for(i=0; i> (8-img->nbits[CGrey])) & img->mask[CGrey]) << img->shift[CGrey]; +DBG print("|grey %.8lux...", u); + grey += delta; + }else{ + u |= ((*red >> (8-img->nbits[CRed])) & img->mask[CRed]) << img->shift[CRed]; + u |= ((*grn >> (8-img->nbits[CGreen])) & img->mask[CGreen]) << img->shift[CGreen]; + u |= ((*blu >> (8-img->nbits[CBlue])) & img->mask[CBlue]) << img->shift[CBlue]; + red += delta; + grn += delta; + blu += delta; +DBG print("|rgb %.8lux...", u); + } + + if(isalpha){ + u |= ((*alpha >> (8-img->nbits[CAlpha])) & img->mask[CAlpha]) << img->shift[CAlpha]; + alpha += adelta; +DBG print("|alpha %.8lux...", u); + } + + w[0] = u; + w[1] = u>>8; + w[2] = u>>16; + w[3] = u>>24; +DBG print("write back %.8lux...", u); + w += nb; + } +} +#undef DBG + +static Readfn* +readfn(Memimage *img) +{ + if(img->depth < 8) + return readnbit; + if(img->nbits[CMap] == 8) + return readcmap; + return readbyte; +} + +static Readfn* +readalphafn(Memimage *m) +{ + USED(m); + return readbyte; +} + +static Writefn* +writefn(Memimage *img) +{ + if(img->depth < 8) + return writenbit; + if(img->chan == CMAP8) + return writecmap; + return writebyte; +} + +static void +nullwrite(Param *p, uchar *s, Buffer b) +{ + USED(p); + USED(s); +} + +static Buffer +readptr(Param *p, uchar *s, int y) +{ + Buffer b; + uchar *q; + + USED(s); + memset(&b, 0, sizeof b); + q = p->bytermin + y*p->bwidth; + b.red = q; /* ptr to data */ + b.grn = b.blu = b.grey = b.alpha = nil; + b.rgba = (u32int*)q; + b.delta = p->img->depth/8; + return b; +} + +static Buffer +boolmemmove(Buffer bdst, Buffer bsrc, Buffer b1, int dx, int i, int o) +{ + USED(i); + USED(o); + memmove(bdst.red, bsrc.red, dx*bdst.delta); + return bdst; +} + +static Buffer +boolcopy8(Buffer bdst, Buffer bsrc, Buffer bmask, int dx, int i, int o) +{ + uchar *m, *r, *w, *ew; + + USED(i); + USED(o); + m = bmask.grey; + w = bdst.red; + r = bsrc.red; + ew = w+dx; + for(; w < ew; w++,r++) + if(*m++) + *w = *r; + return bdst; /* not used */ +} + +static Buffer +boolcopy16(Buffer bdst, Buffer bsrc, Buffer bmask, int dx, int i, int o) +{ + uchar *m; + ushort *r, *w, *ew; + + USED(i); + USED(o); + m = bmask.grey; + w = (ushort*)bdst.red; + r = (ushort*)bsrc.red; + ew = w+dx; + for(; w < ew; w++,r++) + if(*m++) + *w = *r; + return bdst; /* not used */ +} + +static Buffer +boolcopy24(Buffer bdst, Buffer bsrc, Buffer bmask, int dx, int i, int o) +{ + uchar *m; + uchar *r, *w, *ew; + + USED(i); + USED(o); + m = bmask.grey; + w = bdst.red; + r = bsrc.red; + ew = w+dx*3; + while(w < ew){ + if(*m++){ + *w++ = *r++; + *w++ = *r++; + *w++ = *r++; + }else{ + w += 3; + r += 3; + } + } + return bdst; /* not used */ +} + +static Buffer +boolcopy32(Buffer bdst, Buffer bsrc, Buffer bmask, int dx, int i, int o) +{ + uchar *m; + u32int *r, *w, *ew; + + USED(i); + USED(o); + m = bmask.grey; + w = (u32int*)bdst.red; + r = (u32int*)bsrc.red; + ew = w+dx; + for(; w < ew; w++,r++) + if(*m++) + *w = *r; + return bdst; /* not used */ +} + +static Buffer +genconv(Param *p, uchar *buf, int y) +{ + Buffer b; + int nb; + uchar *r, *w, *ew; + + /* read from source into RGB format in convbuf */ + b = p->convreadcall(p, p->convbuf, y); + + /* write RGB format into dst format in buf */ + p->convwritecall(p->convdpar, buf, b); + + if(p->convdx){ + nb = p->convdpar->img->depth/8; + r = buf; + w = buf+nb*p->dx; + ew = buf+nb*p->convdx; + while(wchan == src->chan && !(src->flags&Frepl)){ +/*if(drawdebug) iprint("readptr..."); */ + return readptr; + } + + if(dst->chan==CMAP8 && (src->chan==GREY1||src->chan==GREY2||src->chan==GREY4)){ + /* cheat because we know the replicated value is exactly the color map entry. */ +/*if(drawdebug) iprint("Readnbit..."); */ + return readnbit; + } + + spar->convreadcall = readfn(src); + spar->convwritecall = writefn(dst); + spar->convdpar = dpar; + + /* allocate a conversion buffer */ + spar->convbufoff = ndrawbuf; + ndrawbuf += spar->dx*4; + + if(spar->dx > Dx(spar->img->r)){ + spar->convdx = spar->dx; + spar->dx = Dx(spar->img->r); + } + +/*if(drawdebug) iprint("genconv..."); */ + return genconv; +} + +/* + * Do NOT call this directly. pixelbits is a wrapper + * around this that fetches the bits from the X server + * when necessary. + */ +u32int +_pixelbits(Memimage *i, Point pt) +{ + uchar *p; + u32int val; + int off, bpp, npack; + + val = 0; + p = byteaddr(i, pt); + switch(bpp=i->depth){ + case 1: + case 2: + case 4: + npack = 8/bpp; + off = pt.x%npack; + val = p[0] >> bpp*(npack-1-off); + val &= (1<flags&Frepl && Dx(mask->r)==1 && Dy(mask->r)==1 && pixelbits(mask, mask->r.min)==~0) + return boolmemmove; + + switch(img->depth){ + case 8: + return boolcopy8; + case 16: + return boolcopy16; + case 24: + return boolcopy24; + case 32: + return boolcopy32; + default: + assert(0 /* boolcopyfn */); + } + return 0; +} + +/* + * Optimized draw for filling and scrolling; uses memset and memmove. + */ +static void +memsets(void *vp, ushort val, int n) +{ + ushort *p, *ep; + + p = vp; + ep = p+n; + while(p>8; + c = val>>16; + while(pchan; chan; chan>>=8){ + nb = NBITS(chan); + ov = v = val&((1<>= nb; + + while(nb < 8){ + v |= v<>= (nb-8); + + switch(TYPE(chan)){ + case CRed: + r = v; + break; + case CGreen: + g = v; + break; + case CBlue: + b = v; + break; + case CAlpha: + a = v; + break; + case CGrey: + r = g = b = v; + break; + case CMap: + p = img->cmap->cmap2rgb+3*ov; + r = *p++; + g = *p++; + b = *p; + break; + } + } + return (r<<24)|(g<<16)|(b<<8)|a; +} + +u32int +_rgbatoimg(Memimage *img, u32int rgba) +{ + u32int chan; + int d, nb; + u32int v; + uchar *p, r, g, b, a, m; + + v = 0; + r = rgba>>24; + g = rgba>>16; + b = rgba>>8; + a = rgba; + d = 0; + for(chan=img->chan; chan; chan>>=8){ + nb = NBITS(chan); + switch(TYPE(chan)){ + case CRed: + v |= (r>>(8-nb))<>(8-nb))<>(8-nb))<>(8-nb))<cmap->rgb2cmap; + m = p[(r>>4)*256+(g>>4)*16+(b>>4)]; + v |= (m>>(8-nb))<>(8-nb))<r); + dy = Dy(par->r); + src = par->src; + dst = par->dst; + op = par->op; + +DBG print("state %lux mval %lux dd %d\n", par->state, par->mval, dst->depth); + /* + * If we have an opaque mask and source is one opaque pixel we can convert to the + * destination format and just replicate with memset. + */ + m = Simplesrc|Simplemask|Fullmask; + if((par->state&m)==m && (par->srgba&0xFF) == 0xFF && (op ==S || op == SoverD)){ + uchar *dp, p[4]; + int d, dwid, ppb, np, nb; + uchar lm, rm; + +DBG print("memopt, dst %p, dst->data->bdata %p\n", dst, dst->data->bdata); + dwid = dst->width*sizeof(u32int); + dp = byteaddr(dst, par->r.min); + v = par->sdval; +DBG print("sdval %lud, depth %d\n", v, dst->depth); + switch(dst->depth){ + case 1: + case 2: + case 4: + for(d=dst->depth; d<8; d*=2) + v |= (v<depth; /* pixels per byte */ + m = ppb-1; + /* left edge */ + np = par->r.min.x&m; /* no. pixels unused on left side of word */ + dx -= (ppb-np); + nb = 8 - np * dst->depth; /* no. bits used on right side of word */ + lm = (1<r.min.x, nb, lm, ppb, m); + + /* right edge */ + np = par->r.max.x&m; /* no. pixels used on left side of word */ + dx -= np; + nb = 8 - np * dst->depth; /* no. bits unused on right side of word */ + rm = ~((1<r.max.x, nb, rm, ppb, m); + +DBG print("dx %d Dx %d\n", dx, Dx(par->r)); + /* lm, rm are masks that are 1 where we should touch the bits */ + if(dx < 0){ /* just one byte */ + lm &= rm; + for(y=0; y>8; + v = *(ushort*)p; +DBG print("dp=%p; dx=%d; for(y=0; y<%d; y++, dp+=%d)\nmemsets(dp, v, dx);\n", + dp, dx, dy, dwid); + for(y=0; y>8; + p[2] = v>>16; + p[3] = v>>24; + v = *(u32int*)p; + for(y=0; ystate&(m|Replsrc))==m && src->depth >= 8 + && src->chan == dst->chan && !(src->flags&Falpha) && (op == S || op == SoverD)){ + uchar *sp, *dp; + long swid, dwid, nb; + int dir; + + if(src->data == dst->data && byteaddr(dst, par->r.min) > byteaddr(src, par->sr.min)) + dir = -1; + else + dir = 1; + + swid = src->width*sizeof(u32int); + dwid = dst->width*sizeof(u32int); + sp = byteaddr(src, par->sr.min); + dp = byteaddr(dst, par->r.min); + if(dir == -1){ + sp += (dy-1)*swid; + dp += (dy-1)*dwid; + swid = -swid; + dwid = -dwid; + } + nb = (dx*src->depth)/8; + for(y=0; ystate&(Simplemask|Simplesrc|Replmask|Replsrc))==0 + && dst->chan==GREY1 && src->chan==GREY1 && par->mask->chan==GREY1 + && (par->r.min.x&7)==(par->sr.min.x&7) && (par->r.min.x&7)==(par->mr.min.x&7)){ + uchar *sp, *dp, *mp; + uchar lm, rm; + long swid, dwid, mwid; + int i, x, dir; + + sp = byteaddr(src, par->sr.min); + dp = byteaddr(dst, par->r.min); + mp = byteaddr(par->mask, par->mr.min); + swid = src->width*sizeof(u32int); + dwid = dst->width*sizeof(u32int); + mwid = par->mask->width*sizeof(u32int); + + if(src->data == dst->data && byteaddr(dst, par->r.min) > byteaddr(src, par->sr.min)){ + dir = -1; + }else + dir = 1; + + lm = 0xFF>>(par->r.min.x&7); + rm = 0xFF<<(8-(par->r.max.x&7)); + dx -= (8-(par->r.min.x&7)) + (par->r.max.x&7); + + if(dx < 0){ /* one byte wide */ + lm &= rm; + if(dir == -1){ + dp += dwid*(dy-1); + sp += swid*(dy-1); + mp += mwid*(dy-1); + dwid = -dwid; + swid = -swid; + mwid = -mwid; + } + for(y=0; ymask->flags, par->mask->depth, par->src->flags, + Dx(par->src->r), Dy(par->src->r), par->dst->depth, par->dst->data, par->src->data); + + mask = par->mask; + src = par->src; + dst = par->dst; + r = par->r; + mr = par->mr; + op = par->op; + + if((par->state&(Replsrc|Simplesrc|Fullsrc|Replmask)) != (Replsrc|Simplesrc|Fullsrc) + || mask->depth != 1 || dst->depth<8 || dst->data==src->data + || op != SoverD) + return 0; + +/*if(drawdebug) iprint("chardraw..."); */ + + depth = mask->depth; + maskwid = mask->width*sizeof(u32int); + rp = byteaddr(mask, mr.min); + npack = 8/depth; + bsh = (mr.min.x % npack) * depth; + + wp = byteaddr(dst, r.min); + dstwid = dst->width*sizeof(u32int); +DBG print("bsh %d\n", bsh); + dy = Dy(r); + dx = Dx(r); + + ddepth = dst->depth; + + /* + * for loop counts from bsh to bsh+dx + * + * we want the bottom bits to be the amount + * to shift the pixels down, so for n≡0 (mod 8) we want + * bottom bits 7. for n≡1, 6, etc. + * the bits come from -n-1. + */ + + bx = -bsh-1; + ex = -bsh-1-dx; + SET(bits); + v = par->sdval; + + /* make little endian */ + sp[0] = v; + sp[1] = v>>8; + sp[2] = v>>16; + sp[3] = v>>24; + +/*print("sp %x %x %x %x\n", sp[0], sp[1], sp[2], sp[3]); */ + for(y=0; yex; x--, wc++){ + i = x&7; + if(i == 8-1) + bits = *q++; +DBG print("bits %lux sh %d...", bits, i); + if((bits>>i)&1) + *wc = v; + } + break; + case 16: + ws = (ushort*)wp; + v = *(ushort*)sp; + for(x=bx; x>ex; x--, ws++){ + i = x&7; + if(i == 8-1) + bits = *q++; +DBG print("bits %lux sh %d...", bits, i); + if((bits>>i)&1) + *ws = v; + } + break; + case 24: + wc = wp; + for(x=bx; x>ex; x--, wc+=3){ + i = x&7; + if(i == 8-1) + bits = *q++; +DBG print("bits %lux sh %d...", bits, i); + if((bits>>i)&1){ + wc[0] = sp[0]; + wc[1] = sp[1]; + wc[2] = sp[2]; + } + } + break; + case 32: + wl = (u32int*)wp; + v = *(u32int*)sp; + for(x=bx; x>ex; x--, wl++){ + i = x&7; + if(i == 8-1) + bits = *q++; +DBG iprint("bits %lux sh %d...", bits, i); + if((bits>>i)&1) + *wl = v; + } + break; + } + } + +DBG print("\n"); + return 1; +} +#undef DBG + + +/* + * Fill entire byte with replicated (if necessary) copy of source pixel, + * assuming destination ldepth is >= source ldepth. + * + * This code is just plain wrong for >8bpp. + * +u32int +membyteval(Memimage *src) +{ + int i, val, bpp; + uchar uc; + + unloadmemimage(src, src->r, &uc, 1); + bpp = src->depth; + uc <<= (src->r.min.x&(7/src->depth))*src->depth; + uc &= ~(0xFF>>bpp); + * pixel value is now in high part of byte. repeat throughout byte + val = uc; + for(i=bpp; i<8; i<<=1) + val |= val>>i; + return val; +} + * + */ + +void +_memfillcolor(Memimage *i, u32int val) +{ + u32int bits; + int d, y; + uchar p[4]; + + if(val == DNofill) + return; + + bits = _rgbatoimg(i, val); + switch(i->depth){ + case 24: /* 24-bit images suck */ + for(y=i->r.min.y; yr.max.y; y++) + memset24(byteaddr(i, Pt(i->r.min.x, y)), bits, Dx(i->r)); + break; + default: /* 1, 2, 4, 8, 16, 32 */ + for(d=i->depth; d<32; d*=2) + bits = (bits << d) | bits; + p[0] = bits; /* make little endian */ + p[1] = bits>>8; + p[2] = bits>>16; + p[3] = bits>>24; + bits = *(u32int*)p; + memsetl(wordaddr(i, i->r.min), bits, i->width*Dy(i->r)); + break; + } +} + -- cgit v1.2.3