#include #include #include "pic.h" #include "y.tab.h" void dotext(obj *); void ellipse(double, double, double, double); void circle(double, double, double); void arc(double, double, double, double, double, double, double); void arrow(double, double, double, double, double, double, double, int); void line(double, double, double, double, int, double); void box(double, double, double, double, int, double); void spline(double x, double y, double n, ofloat *p, int dashed, double ddval); void move(double, double); void troff(char *); void dot(void); void fillstart(double, int, int), fillend(void); void print(void) { obj *p; int i, j, k, m; int fill, vis, invis; double x0, y0, x1, y1, ox, oy, dx, dy, ndx, ndy; x1 = y1 = 0.0; /* Botch? (gcc) */ for (i = 0; i < nobj; i++) { p = objlist[i]; ox = p->o_x; oy = p->o_y; if (p->o_count >= 1) x1 = p->o_val[0]; if (p->o_count >= 2) y1 = p->o_val[1]; m = p->o_mode; fill = p->o_attr & FILLBIT; invis = p->o_attr & INVIS; vis = !invis; switch (p->o_type) { case TROFF: troff(text[p->o_nt1].t_val); break; case BOX: case BLOCK: x0 = ox - x1 / 2; y0 = oy - y1 / 2; x1 = ox + x1 / 2; y1 = oy + y1 / 2; if (fill) { move(x0, y0); fillstart(p->o_fillval, vis, fill); } if (p->o_type == BLOCK) ; /* nothing at all */ else if (invis && !fill) ; /* nothing at all */ else box(x0, y0, x1, y1, p->o_attr & (DOTBIT|DASHBIT), p->o_ddval); if (fill) fillend(); move(ox, oy); dotext(p); /* if there are any text strings */ if (ishor(m)) move(isright(m) ? x1 : x0, oy); /* right side */ else move(ox, isdown(m) ? y0 : y1); /* bottom */ break; case BLOCKEND: break; case CIRCLE: if (fill) fillstart(p->o_fillval, vis, fill); if (vis || fill) circle(ox, oy, x1); if (fill) fillend(); move(ox, oy); dotext(p); if (ishor(m)) move(ox + isright(m) ? x1 : -x1, oy); else move(ox, oy + isup(m) ? x1 : -x1); break; case ELLIPSE: if (fill) fillstart(p->o_fillval, vis, fill); if (vis || fill) ellipse(ox, oy, x1, y1); if (fill) fillend(); move(ox, oy); dotext(p); if (ishor(m)) move(ox + isright(m) ? x1 : -x1, oy); else move(ox, oy - isdown(m) ? y1 : -y1); break; case ARC: if (fill) { move(ox, oy); fillstart(p->o_fillval, vis, fill); } if (p->o_attr & HEAD1) arrow(x1 - (y1 - oy), y1 + (x1 - ox), x1, y1, p->o_val[4], p->o_val[5], p->o_val[5]/p->o_val[6]/2, p->o_nhead); if (invis && !fill) /* probably wrong when it's cw */ move(x1, y1); else arc(ox, oy, x1, y1, p->o_val[2], p->o_val[3], p->o_val[6]); if (p->o_attr & HEAD2) arrow(p->o_val[2] + p->o_val[3] - oy, p->o_val[3] - (p->o_val[2] - ox), p->o_val[2], p->o_val[3], p->o_val[4], p->o_val[5], -p->o_val[5]/p->o_val[6]/2, p->o_nhead); if (fill) fillend(); if (p->o_attr & CW_ARC) move(x1, y1); /* because drawn backwards */ move(ox, oy); dotext(p); break; case LINE: case ARROW: case SPLINE: if (fill) { move(ox, oy); fillstart(p->o_fillval, vis, fill); } if (vis && p->o_attr & HEAD1) arrow(ox + p->o_val[5], oy + p->o_val[6], ox, oy, p->o_val[2], p->o_val[3], 0.0, p->o_nhead); if (invis && !fill) move(x1, y1); else if (p->o_type == SPLINE) spline(ox, oy, p->o_val[4], &p->o_val[5], p->o_attr & (DOTBIT|DASHBIT), p->o_ddval); else { dx = ox; dy = oy; for (k=0, j=5; k < p->o_val[4]; k++, j += 2) { ndx = dx + p->o_val[j]; ndy = dy + p->o_val[j+1]; line(dx, dy, ndx, ndy, p->o_attr & (DOTBIT|DASHBIT), p->o_ddval); dx = ndx; dy = ndy; } } if (vis && p->o_attr & HEAD2) { dx = ox; dy = oy; for (k = 0, j = 5; k < p->o_val[4] - 1; k++, j += 2) { dx += p->o_val[j]; dy += p->o_val[j+1]; } arrow(dx, dy, x1, y1, p->o_val[2], p->o_val[3], 0.0, p->o_nhead); } if (fill) fillend(); move((ox + x1)/2, (oy + y1)/2); /* center */ dotext(p); break; case MOVE: move(ox, oy); break; case TEXT: move(ox, oy); if (vis) dotext(p); break; } } } void dotext(obj *p) /* print text strings of p in proper vertical spacing */ { int i, nhalf; void label(char *, int, int); nhalf = p->o_nt2 - p->o_nt1 - 1; for (i = p->o_nt1; i < p->o_nt2; i++) { label(text[i].t_val, text[i].t_type, nhalf); nhalf -= 2; } }