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path: root/ui/tcell/style.go
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package uitcell

import "github.com/gdamore/tcell"

var (
	// body is the main editing buffer
	bodyStyle        tcell.Style
	bodyCursorStyle  tcell.Style
	bodyHilightStyle tcell.Style

	// tag is the window tag line above the body
	tagStyle               tcell.Style
	tagCursorStyle         tcell.Style
	tagHilightStyle        tcell.Style
	tagSquareStyle         tcell.Style
	tagSquareModifiedStyle tcell.Style

	// vertline is the vertical line separating columns
	vertlineStyle tcell.Style

	// unprintable rune
	unprintableStyle tcell.Style
)

// initStyles initializes the different styles (colors for background/foreground).
func initStyles() error {
	bodyStyle = tcell.StyleDefault

	//	bodyStyle = tcell.StyleDefault.
	//		Background(tcell.NewHexColor(0xffffea)).
	//		Foreground(tcell.ColorBlack)

	bodyCursorStyle = bodyStyle.
		Background(tcell.NewHexColor(0xeaea9e))

	bodyHilightStyle = bodyStyle.Reverse(true)
	//	bodyHilightStyle = bodyStyle.
	//		Background(tcell.NewHexColor(0xa6a65a))
	unprintableStyle = bodyStyle.
		Foreground(tcell.ColorRed)

	tagStyle = tcell.StyleDefault.Reverse(true)
	//Background(tcell.NewHexColor(0xeaffff)).
	//Foreground(tcell.ColorBlack)
	tagCursorStyle = tagStyle.
		Background(tcell.NewHexColor(0x8888cc)).
		Foreground(tcell.ColorBlack)
	tagHilightStyle = tagStyle.
		Background(tcell.NewHexColor(0x8888cc))
	tagSquareStyle = tagStyle.
		Background(tcell.NewHexColor(0x8888cc))
	tagSquareModifiedStyle = tagStyle.
		Background(tcell.NewHexColor(0x2222cc))

	vertlineStyle = bodyStyle.Reverse(false)

	return nil
}