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package main
import (
"crypto/sha256"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
"github.com/gdamore/tcell"
"github.com/pkg/errors"
"github.com/prodhe/poe/gapbuffer"
)
// File holds information about the file on disk. It is managed by Window and the bytes on disk are optionally loaded into a Text.
type File struct {
name string
read bool // true if file has been read
mtime time.Time // of file when last read/written
sha256 string // of file when last read/written
}
// Window is a tagline and a body with an optional underlying file on disk. It is the main component and handles all events apart from the system wide shortcuts.
type Window struct {
x, y, w, h int
file *File
isdir bool
body *View
tagline *View
col *Column // reference to the column where in
hidden bool
collapsed bool // not implemented
qcnt int // quit count
}
// NewWindow returns a fresh window associated with the given filename. For special case filenames, look at the package constants.
func NewWindow(fn string) *Window {
fnabs := fn
if fn != FnEmptyWin {
var err error
fnabs, err = filepath.Abs(fn)
if err != nil {
printMsg("%s\n", err)
fnabs = FnEmptyWin
}
}
win := &Window{
body: &View{
text: &Text{buf: gapbuffer.New()},
what: ViewBody,
style: bodyStyle,
cursorStyle: bodyCursorStyle,
hilightStyle: bodyHilightStyle,
tabstop: 4,
focused: true,
},
tagline: &View{
text: &Text{buf: gapbuffer.New()},
what: ViewTagline,
style: tagStyle,
cursorStyle: tagCursorStyle,
hilightStyle: tagHilightStyle,
tabstop: 4,
},
file: &File{name: fnabs},
}
fmt.Fprintf(win.tagline, "%s%s Del ",
win.Flags(),
win.Name(),
)
return win
}
func AllWindows() []*Window {
var ws []*Window
for _, col := range workspace.cols {
ws = append(ws, col.windows...)
}
return ws
}
// FindWindow searches for the given name in current windows and returns a pointer if one already exists. Nil otherwise. Name assumes to be an absolute path.
func FindWindow(name string) *Window {
for _, win := range AllWindows() {
if win.NameAbs() == name {
return win
}
}
return nil
}
func (win *Window) LoadBuffer() bool {
if win.file.read || win.Name() == FnEmptyWin || win.body.what == ViewScratch {
return false
}
info, err := os.Stat(win.file.name)
if err != nil {
// if the file exists, print why we could not open it
// otherwise just close silently
if os.IsExist(err) {
printMsg("%s\n", err)
}
win.Close()
return false
}
// name is a directory; list it's content into the buffer
if info.IsDir() {
files, err := ioutil.ReadDir(win.file.name)
if err != nil {
printMsg("%s\n", err)
return false
}
win.body.what = ViewScratch
win.isdir = true
// list files in dir
for _, f := range files {
dirchar := ""
if f.IsDir() {
dirchar = string(filepath.Separator)
}
fmt.Fprintf(win.body.text.buf, "%s%s\n", f.Name(), dirchar)
}
return true
}
// name is a file
fh, err := os.OpenFile(win.file.name, os.O_RDWR|os.O_CREATE, 0644)
if err != nil {
printMsg("%s\n", err)
return false
}
defer fh.Close()
if _, err := io.Copy(win.body.text.buf, fh); err != nil {
printMsg("%s\n", err)
return false
}
fh.Seek(0, 0)
h := sha256.New()
if _, err := io.Copy(h, fh); err != nil {
printMsg("%s\n", err)
return false
}
win.file.sha256 = fmt.Sprintf("%x", h.Sum(nil))
win.file.mtime = info.ModTime()
win.file.read = true
win.body.SetCursor(0, io.SeekStart)
return true
}
// SaveFile replaces disk file with buffer content. Returns error if no disk file is set.
func (win *Window) SaveFile() (int, error) {
if win.NameTag() == FnEmptyWin {
return 0, errors.New("no filename")
}
if win.Name() == FnMessageWin { // can not save +poe window
return 0, nil
}
// TODO: check this in real time in case of tag name change...
if win.isdir { // can not save a directory
return 0, nil
}
// check for file existence if we recently changed the file name
openmasks := os.O_RDWR | os.O_CREATE
var namechange bool
if win.Name() != win.NameTag() { // user has changed name
openmasks |= os.O_EXCL // must not already exist
namechange = true // to skip sha256 checksum
}
f, err := os.OpenFile(win.NameTag(), openmasks, 0644)
if err != nil {
if os.IsExist(err) {
printMsg("%s already exists\n", win.NameTag())
return 0, nil
}
return 0, err
}
defer f.Close()
h := sha256.New()
if _, err := io.Copy(h, f); err != nil {
return 0, errors.Wrap(err, "sha256")
}
hhex := fmt.Sprintf("%x", h.Sum(nil))
// verify checksum if the file is not newly created via a namechange
if !namechange && hhex != win.file.sha256 {
return 0, errors.Errorf("file has been modified outside of poe")
}
n, err := f.WriteAt(win.body.text.buf.Bytes(), 0)
if err != nil {
return 0, err
}
f.Truncate(int64(n))
f.Sync()
win.file.sha256 = fmt.Sprintf("%x", sha256.Sum256(win.body.text.buf.Bytes()))
info, err := f.Stat()
if err != nil {
return n, err
}
win.file.mtime = info.ModTime()
win.body.dirty = false
return n, nil
}
// Name returns either the file from disk name or empty string if the buffer has no disk counterpart.
func (win *Window) Name() string {
if win.file.name == FnEmptyWin {
return FnEmptyWin
}
s := win.NameAbs()
if strings.HasPrefix(s, baseDir) {
s = "." + strings.TrimPrefix(s, baseDir)
s = filepath.Clean(s)
}
return s
}
func (win *Window) NameAbs() string {
if win.file.name == FnEmptyWin {
return ""
}
s, _ := filepath.Abs(win.file.name)
return s
}
func (win *Window) NameTag() string {
tstr := win.tagline.text.String()
if tstr == "" {
return ""
}
return strings.Split(tstr, " ")[0]
}
// Dir returns the working directory of current window, without trailing path separator.
func (win *Window) Dir() string {
if win.isdir {
return win.NameAbs()
}
if win.Name() == FnEmptyWin {
return baseDir
}
return filepath.Dir(win.NameAbs())
}
// Flags returns the tagline flags for the window.
//
// modified: '
func (win *Window) Flags() string {
var flags string
if win.body.dirty {
flags += "'"
}
return flags
}
// Resize will set new values for position and width height. Meant to be used on a resize event for proper recalculation during the Draw().
func (win *Window) Resize(x, y, w, h int) {
win.x, win.y, win.w, win.h = x, y, w, h
win.tagline.Resize(win.x, win.y, win.w, 1)
win.body.Resize(win.x, win.y+1, win.w, win.h-1)
}
func (win *Window) UnFocus() {
win.body.focused = true
win.tagline.focused = false
}
func (win *Window) HandleEvent(ev tcell.Event) {
switch ev := ev.(type) {
case *tcell.EventMouse:
_, my := ev.Position()
// Set focus to either tagline or body
if my > win.tagline.y+win.tagline.h-1 {
win.tagline.focused = false
} else {
win.tagline.focused = true
}
case *tcell.EventKey:
switch ev.Key() {
case tcell.KeyCtrlS: // save
_, err := win.SaveFile()
if err != nil {
printMsg("%s\n", err)
}
return
}
}
// Pass along the event down to current view, if we have not already done something and returned in the switch above.
if win.tagline.focused {
win.tagline.HandleEvent(ev)
} else {
win.body.HandleEvent(ev)
}
}
func (win *Window) Draw() {
// Tagline
win.tagline.Draw()
// Main text buffer
win.body.Draw()
}
func (win *Window) CanClose() bool {
ok := !win.body.dirty || win.qcnt > 0
if !ok {
name := win.Name()
if name == FnEmptyWin {
name = "unnamed file"
}
printMsg("%s modified\n", name)
win.qcnt++
}
return ok
}
func (win *Window) Close() {
if !win.CanClose() {
return
}
win.col.CloseWindow(win)
}
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