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author | rsc <devnull@localhost> | 2005-01-14 03:45:44 +0000 |
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committer | rsc <devnull@localhost> | 2005-01-14 03:45:44 +0000 |
commit | 78e51a8c6678b6e3dff3d619aa786669f531f4bc (patch) | |
tree | 015e00fde4fc837fd31b705e18d17dc913829388 /man/man3/mouse.html | |
parent | 2634795b5f0053bc0ff08e5d7bbc0eda8efea061 (diff) | |
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diff --git a/man/man3/mouse.html b/man/man3/mouse.html new file mode 100644 index 00000000..5e2b278d --- /dev/null +++ b/man/man3/mouse.html @@ -0,0 +1,249 @@ +<head> +<title>mouse(3) - Plan 9 from User Space</title> +<meta content="text/html; charset=utf-8" http-equiv=Content-Type> +</head> +<body bgcolor=#ffffff> +<table border=0 cellpadding=0 cellspacing=0 width=100%> +<tr height=10><td> +<tr><td width=20><td> +<tr><td width=20><td><b>MOUSE(3)</b><td align=right><b>MOUSE(3)</b> +<tr><td width=20><td colspan=2> + <br> +<p><font size=+1><b>NAME </b></font><br> + +<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> + + initmouse, readmouse, closemouse, moveto, cursorswitch, getrect, + drawgetrect, menuhit, setcursor – mouse control<br> + +</table> +<p><font size=+1><b>SYNOPSIS </b></font><br> + +<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> + + <tt><font size=+1>#include <u.h><br> + #include <libc.h><br> + #include <draw.h><br> + #include <thread.h><br> + #include <mouse.h><br> + #include <cursor.h><br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + </font></tt> + <tt><font size=+1>Mousectl *initmouse(char *file, Image *i)<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + </font></tt> + <tt><font size=+1>int readmouse(Mousectl *mc)<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + </font></tt> + <tt><font size=+1>int atomouse();<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + </font></tt> + <tt><font size=+1>void closemouse(Mousectl *mc)<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + </font></tt> + <tt><font size=+1>void moveto(Mousectl *mc, Point pt)<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + </font></tt> + <tt><font size=+1>void setcursor(Mousectl *mc, Cursor *c)<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + </font></tt> + <tt><font size=+1>Rectangle getrect(int but, Mousectl *mc)<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + </font></tt> + <tt><font size=+1>void drawgetrect(Rectangle r, int up)<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + </font></tt> + <tt><font size=+1>int menuhit(int but, Mousectl *mc, Menu *menu, Screen *scr)<br> + </font></tt> +</table> +<p><font size=+1><b>DESCRIPTION </b></font><br> + +<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> + + These functions access and control a mouse in a multi-threaded + environment. They use the message-passing <tt><font size=+1>Channel</font></tt> interface in + the threads library (see <a href="../man3/thread.html"><i>thread</i>(3)</a>); programs that wish a more + event-driven, single-threaded approach should use <a href="../man3/event.html"><i>event</i>(3)</a>. + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + + The state of the mouse is recorded in a structure, <tt><font size=+1>Mouse</font></tt>, defined + in <tt><font size=+1><mouse.h></font></tt>:<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> + + <tt><font size=+1>typedef struct Mouse Mouse;<br> + struct Mouse<br> + {<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> + + int buttons; /* bit array: LMR=124 */<br> + Point xy;<br> + ulong msec;<br> + + </table> + };<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + </font></tt> + + </table> + The <tt><font size=+1>Point xy</font></tt> records the position of the cursor, <tt><font size=+1>buttons</font></tt> the state + of the buttons (three bits representing, from bit 0 up, the buttons + from left to right, 0 if the button is released, 1 if it is pressed), + and <tt><font size=+1>msec</font></tt>, a millisecond time stamp. + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + + The routine <tt><font size=+1>initmouse</font></tt> returns a structure through which one may + access the mouse:<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> + + <tt><font size=+1>typedef struct Mousectl Mousectl;<br> + struct Mousectl<br> + {<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> + + Mouse;<br> + Channel *c; /* chan(Mouse)[16] */<br> + Channel *resizec; /* chan(int)[2] */<br> + char *file;<br> + int mfd; /* to mouse file */<br> + int cfd; /* to cursor file */<br> + int pid; /* of slave proc */<br> + Image* image; /* of associated window/display */<br> + + </table> + };<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + </font></tt> + + </table> + The arguments to <i>initmouse</i> are a <i>file</i> naming the device file connected + to the mouse and an <i>Image</i> (see <a href="../man3/draw.html"><i>draw</i>(3)</a>) on which the mouse will + be visible. Typically the file is nil, which requests the default + <tt><font size=+1>/dev/mouse</font></tt>; and the image is the window in which the program is + running, held in the variable <tt><font size=+1>screen</font></tt> after a call + to <i>initdraw</i>. + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + + Once the <tt><font size=+1>Mousectl</font></tt> is set up, mouse motion will be reported by + messages of type <tt><font size=+1>Mouse</font></tt> sent on the <tt><font size=+1>Channel Mousectl.c</font></tt>. Typically, + a message will be sent every time a read of <tt><font size=+1>/dev/mouse</font></tt> succeeds, + which is every time the state of the mouse changes. + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + + When the window is resized, a message is sent on <tt><font size=+1>Mousectl.resizec</font></tt>. + The actual value sent may be discarded; the receipt of the message + tells the program that it should call <tt><font size=+1>getwindow</font></tt> (see <a href="../man3/graphics.html"><i>graphics</i>(3)</a>) + to reconnect to the window. + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + + <i>Readmouse</i> updates the <tt><font size=+1>Mouse</font></tt> structure held in the <tt><font size=+1>Mousectl</font></tt>, blocking + if the state has not changed since the last <i>readmouse</i> or message + sent on the channel. It calls <tt><font size=+1>flushimage</font></tt> (see <a href="../man3/graphics.html"><i>graphics</i>(3)</a>) before + blocking, so any buffered graphics requests are displayed. + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + + <i>Closemouse</i> closes the file descriptors associated with the mouse, + kills the slave processes, and frees the <tt><font size=+1>Mousectl</font></tt> structure. + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + + <i>Moveto</i> moves the mouse cursor on the display to the position specified + by <i>pt</i>. + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + + <i>Setcursor</i> sets the image of the cursor to that specified by <i>c</i>. + If <i>c</i> is nil, the cursor is set to the default. The format of the + cursor data is spelled out in <tt><font size=+1><cursor.h></font></tt> and described in <a href="../man3/graphics.html"><i>graphics</i>(3)</a>. + + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + + <i>Getrect</i> returns the dimensions of a rectangle swept by the user, + using the mouse, in the manner <a href="../man1/rio.html"><i>rio</i>(1)</a> or <a href="../man1/sam.html"><i>sam</i>(1)</a> uses to create + a new window. The <i>but</i> argument specifies which button the user + must press to sweep the window; any other button press cancels + the action. The returned rectangle is all zeros if the user + cancels. + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + + <i>Getrect</i> uses successive calls to <i>drawgetrect</i> to maintain the red + rectangle showing the sweep-in-progress. The rectangle to be drawn + is specified by <i>rc</i> and the <i>up</i> parameter says whether to draw (1) + or erase (0) the rectangle. + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + + <i>Menuhit</i> provides a simple menu mechanism. It uses a <tt><font size=+1>Menu</font></tt> structure + defined in <tt><font size=+1><mouse.h></font></tt>:<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> + + <tt><font size=+1>typedef struct Menu Menu;<br> + struct Menu<br> + {<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> + + char **item;<br> + char *(*gen)(int);<br> + int lasthit;<br> + + </table> + };<br> + + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + </font></tt> + + </table> + <i>Menuhit</i> behaves the same as its namesake <i>emenuhit</i> described in + <a href="../man3/event.html"><i>event</i>(3)</a>, with two exceptions. First, it uses a <tt><font size=+1>Mousectl</font></tt> to access + the mouse rather than using the event interface; and second, it + creates the menu as a true window on the <tt><font size=+1>Screen</font></tt> <i>scr</i> (see <a href="../man3/window.html"><i>window</i>(3)</a>), + permitting the menu to be displayed in parallel + with other activities on the display. If <i>scr</i> is null, <i>menuhit</i> + behaves like <i>emenuhit</i>, creating backing store for the menu, writing + the menu directly on the display, and restoring the display when + the menu is removed. + <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table> + + +</table> +<p><font size=+1><b>SOURCE </b></font><br> + +<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> + + <tt><font size=+1>/usr/local/plan9/src/libdraw<br> + </font></tt> +</table> +<p><font size=+1><b>SEE ALSO </b></font><br> + +<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td> + + <a href="../man3/graphics.html"><i>graphics</i>(3)</a>, <a href="../man3/draw.html"><i>draw</i>(3)</a>, <a href="../man3/event.html"><i>event</i>(3)</a>, <a href="../man3/keyboard.html"><i>keyboard</i>(3)</a>, <a href="../man3/thread.html"><i>thread</i>(3)</a>.<br> + +</table> + +<td width=20> +<tr height=20><td> +</table> +<!-- TRAILER --> +<table border=0 cellpadding=0 cellspacing=0 width=100%> +<tr height=15><td width=10><td><td width=10> +<tr><td><td> +<center> +<a href="../../"><img src="../../dist/spaceglenda100.png" alt="Space Glenda" border=1></a> +</center> +</table> +<!-- TRAILER --> +</body></html> |