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authorrsc <devnull@localhost>2005-01-04 21:23:50 +0000
committerrsc <devnull@localhost>2005-01-04 21:23:50 +0000
commit24c02865d8fcc97d1fb5cb9281810d8074aa5eb1 (patch)
tree3bb16794ded14341ee58d9f1f173ce92fb4d2be7 /src/cmd/page/nrotate.c
parentd1e9002f81f14fbfef1ebc4261edccd9eb97b72c (diff)
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Diffstat (limited to 'src/cmd/page/nrotate.c')
-rw-r--r--src/cmd/page/nrotate.c277
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diff --git a/src/cmd/page/nrotate.c b/src/cmd/page/nrotate.c
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+/*
+ * Rotate an image 180° in O(log Dx + log Dy)
+ * draw calls, using an extra buffer the same size
+ * as the image.
+ *
+ * The basic concept is that you can invert an array by
+ * inverting the top half, inverting the bottom half, and
+ * then swapping them.
+ *
+ * This is usually overkill, but it speeds up slow remote
+ * connections quite a bit.
+ */
+
+#include <u.h>
+#include <libc.h>
+#include <bio.h>
+#include <draw.h>
+#include <event.h>
+#include "page.h"
+
+int ndraw = 0;
+
+enum {
+ Xaxis,
+ Yaxis,
+};
+
+static void reverse(Image*, Image*, int);
+static void shuffle(Image*, Image*, int, int, Image*, int, int);
+static void writefile(char *name, Image *im, int gran);
+static void halvemaskdim(Image*);
+static void swapranges(Image*, Image*, int, int, int, int);
+
+/*
+ * Rotate the image 180° by reflecting first
+ * along the X axis, and then along the Y axis.
+ */
+void
+rot180(Image *img)
+{
+ Image *tmp;
+
+ tmp = xallocimage(display, img->r, img->chan, 0, DNofill);
+ if(tmp == nil)
+ return;
+
+ reverse(img, tmp, Xaxis);
+ reverse(img, tmp, Yaxis);
+
+ freeimage(tmp);
+}
+
+Image *mtmp;
+
+static void
+reverse(Image *img, Image *tmp, int axis)
+{
+ Image *mask;
+ Rectangle r;
+ int i, d;
+
+ /*
+ * We start by swapping large chunks at a time.
+ * The chunk size should be the largest power of
+ * two that fits in the dimension.
+ */
+ d = axis==Xaxis ? Dx(img) : Dy(img);
+ for(i = 1; i*2 <= d; i *= 2)
+ ;
+
+ r = axis==Xaxis ? Rect(0,0, i,100) : Rect(0,0, 100,i);
+ mask = xallocimage(display, r, GREY1, 1, DTransparent);
+ mtmp = xallocimage(display, r, GREY1, 1, DTransparent);
+
+ /*
+ * Now color the bottom (or left) half of the mask opaque.
+ */
+ if(axis==Xaxis)
+ r.max.x /= 2;
+ else
+ r.max.y /= 2;
+
+ draw(mask, r, display->opaque, nil, ZP);
+ writefile("mask", mask, i);
+
+ /*
+ * Shuffle will recur, shuffling the pieces as necessary
+ * and making the mask a finer and finer grating.
+ */
+ shuffle(img, tmp, axis, d, mask, i, 0);
+
+ freeimage(mask);
+}
+
+/*
+ * Shuffle the image by swapping pieces of size maskdim.
+ */
+static void
+shuffle(Image *img, Image *tmp, int axis, int imgdim, Image *mask, int maskdim)
+{
+ int slop;
+
+ if(maskdim == 0)
+ return;
+
+ /*
+ * Figure out how much will be left over that needs to be
+ * shifted specially to the bottom.
+ */
+ slop = imgdim % maskdim;
+
+ /*
+ * Swap adjacent grating lines as per mask.
+ */
+ swapadjacent(img, tmp, axis, imgdim - slop, mask, maskdim);
+
+ /*
+ * Calculate the mask with gratings half as wide and recur.
+ */
+ halvemaskdim(mask, maskdim, axis);
+ writefile("mask", mask, maskdim/2);
+
+ shuffle(img, tmp, axis, imgdim, mask, maskdim/2);
+
+ /*
+ * Move the slop down to the bottom of the image.
+ */
+ swapranges(img, tmp, 0, imgdim-slop, imgdim, axis);
+ moveup(im, tmp, lastnn, nn, n, axis);
+}
+
+/*
+ * Halve the grating period in the mask.
+ * The grating currently looks like
+ * ####____####____####____####____
+ * where #### is opacity.
+ *
+ * We want
+ * ##__##__##__##__##__##__##__##__
+ * which is achieved by shifting the mask
+ * and drawing on itself through itself.
+ * Draw doesn't actually allow this, so
+ * we have to copy it first.
+ *
+ * ####____####____####____####____ (dst)
+ * + ____####____####____####____#### (src)
+ * in __####____####____####____####__ (mask)
+ * ===========================================
+ * ##__##__##__##__##__##__##__##__
+ */
+static void
+halvemaskdim(Image *m, int maskdim, int axis)
+{
+ Point δ;
+
+ δ = axis==Xaxis ? Pt(maskdim,0) : Pt(0,maskdim);
+ draw(mtmp, mtmp->r, mask, nil, mask->r.min);
+ gendraw(mask, mask->r, mtmp, δ, mtmp, divpt(δ,2));
+ writefile("mask", mask, maskdim/2);
+}
+
+/*
+ * Swap the regions [a,b] and [b,c]
+ */
+static void
+swapranges(Image *img, Image *tmp, int a, int b, int c, int axis)
+{
+ Rectangle r;
+ Point δ;
+
+ if(a == b || b == c)
+ return;
+
+ writefile("swap", img, 0);
+ draw(tmp, tmp->r, im, nil, im->r.min);
+
+ /* [a,a+(c-b)] gets [b,c] */
+ r = img->r;
+ if(axis==Xaxis){
+ δ = Pt(1,0);
+ r.min.x = img->r.min.x + a;
+ r.max.x = img->r.min.x + a + (c-b);
+ }else{
+ δ = Pt(0,1);
+ r.min.y = img->r.min.y + a;
+ r.max.y = img->r.min.y + a + (c-b);
+ }
+ draw(img, r, tmp, nil, addpt(tmp->r.min, mulpt(δ, b)));
+
+ /* [a+(c-b), c] gets [a,b] */
+ r = img->r;
+ if(axis==Xaxis){
+ r.min.x = img->r.min.x + a + (c-b);
+ r.max.x = img->r.min.x + c;
+ }else{
+ r.min.y = img->r.min.y + a + (c-b);
+ r.max.y = img->r.min.y + c;
+ }
+ draw(img, r, tmp, nil, addpt(tmp->r.min, mulpt(δ, a)));
+ writefile("swap", img, 1);
+}
+
+/*
+ * Swap adjacent regions as specified by the grating.
+ * We do this by copying the image through the mask twice,
+ * once aligned with the grading and once 180° out of phase.
+ */
+static void
+swapadjacent(Image *img, Image *tmp, int axis, int imgdim, Image *mask, int maskdim)
+{
+ Point δ;
+ Rectangle r0, r1;
+
+ δ = axis==Xaxis ? Pt(1,0) : Pt(0,1);
+
+ r0 = img->r;
+ r1 = img->r;
+ switch(axis){
+ case Xaxis:
+ r0.max.x = imgdim;
+ r1.min.x = imgdim;
+ break;
+ case Yaxis:
+ r0.max.y = imgdim;
+ r1.min.y = imgdim;
+ }
+
+ /*
+ * r0 is the lower rectangle, while r1 is the upper one.
+ */
+ draw(tmp, tmp->r, img, nil,
+}
+
+void
+interlace(Image *im, Image *tmp, int axis, int n, Image *mask, int gran)
+{
+ Point p0, p1;
+ Rectangle r0, r1;
+
+ r0 = im->r;
+ r1 = im->r;
+ switch(axis) {
+ case Xaxis:
+ r0.max.x = n;
+ r1.min.x = n;
+ p0 = (Point){gran, 0};
+ p1 = (Point){-gran, 0};
+ break;
+ case Yaxis:
+ r0.max.y = n;
+ r1.min.y = n;
+ p0 = (Point){0, gran};
+ p1 = (Point){0, -gran};
+ break;
+ }
+
+ draw(tmp, im->r, im, display->black, im->r.min);
+ gendraw(im, r0, tmp, p0, mask, mask->r.min);
+ gendraw(im, r0, tmp, p1, mask, p1);
+}
+
+
+static void
+writefile(char *name, Image *im, int gran)
+{
+ static int c = 100;
+ int fd;
+ char buf[200];
+
+ snprint(buf, sizeof buf, "%d%s%d", c++, name, gran);
+ fd = create(buf, OWRITE, 0666);
+ if(fd < 0)
+ return;
+ writeimage(fd, im, 0);
+ close(fd);
+}
+