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author | rsc <devnull@localhost> | 2003-09-30 17:47:44 +0000 |
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committer | rsc <devnull@localhost> | 2003-09-30 17:47:44 +0000 |
commit | 84b1cb73b3f0837f5b959579818158fbb2b1b206 (patch) | |
tree | 7e27c119d2c2fe00a70a39985c3715b3d8ca363b /src/cmd/samterm/flayer.c | |
parent | a59ea66fa99f7b6f03eac71dc0713c33f912b6ab (diff) | |
download | plan9port-84b1cb73b3f0837f5b959579818158fbb2b1b206.tar.gz plan9port-84b1cb73b3f0837f5b959579818158fbb2b1b206.tar.bz2 plan9port-84b1cb73b3f0837f5b959579818158fbb2b1b206.zip |
Initial revision
Diffstat (limited to 'src/cmd/samterm/flayer.c')
-rw-r--r-- | src/cmd/samterm/flayer.c | 485 |
1 files changed, 485 insertions, 0 deletions
diff --git a/src/cmd/samterm/flayer.c b/src/cmd/samterm/flayer.c new file mode 100644 index 00000000..c308993a --- /dev/null +++ b/src/cmd/samterm/flayer.c @@ -0,0 +1,485 @@ +#include <u.h> +#include <libc.h> +#include <draw.h> +#include <thread.h> +#include <mouse.h> +#include <cursor.h> +#include <keyboard.h> +#include <frame.h> +#include "flayer.h" +#include "samterm.h" + +#define DELTA 10 + +static Flayer **llist; /* front to back */ +static int nllist; +static int nlalloc; +static Rectangle lDrect; + +Vis visibility(Flayer *); +void newvisibilities(int); +void llinsert(Flayer*); +void lldelete(Flayer*); + +Image *maincols[NCOL]; +Image *cmdcols[NCOL]; + +void +flstart(Rectangle r) +{ + lDrect = r; + + /* Main text is yellowish */ + maincols[BACK] = allocimagemix(display, DPaleyellow, DWhite); + maincols[HIGH] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DDarkyellow); + maincols[BORD] = allocimage(display, Rect(0,0,2,2), screen->chan, 1, DYellowgreen); + maincols[TEXT] = display->black; + maincols[HTEXT] = display->black; + + /* Command text is blueish */ + cmdcols[BACK] = allocimagemix(display, DPalebluegreen, DWhite); + cmdcols[HIGH] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DPalegreygreen); + cmdcols[BORD] = allocimage(display, Rect(0,0,2,2), screen->chan, 1, DPurpleblue); + cmdcols[TEXT] = display->black; + cmdcols[HTEXT] = display->black; +} + +void +flnew(Flayer *l, Rune *(*fn)(Flayer*, long, ulong*), int u0, void *u1) +{ + if(nllist == nlalloc){ + nlalloc += DELTA; + llist = realloc(llist, nlalloc*sizeof(Flayer**)); + if(llist == 0) + panic("flnew"); + } + l->textfn = fn; + l->user0 = u0; + l->user1 = u1; + l->lastsr = ZR; + llinsert(l); +} + +Rectangle +flrect(Flayer *l, Rectangle r) +{ + rectclip(&r, lDrect); + l->entire = r; + l->scroll = insetrect(r, FLMARGIN); + r.min.x = + l->scroll.max.x = r.min.x+FLMARGIN+FLSCROLLWID+(FLGAP-FLMARGIN); + return r; +} + +void +flinit(Flayer *l, Rectangle r, Font *ft, Image **cols) +{ + lldelete(l); + llinsert(l); + l->visible = All; + l->origin = l->p0 = l->p1 = 0; + frinit(&l->f, insetrect(flrect(l, r), FLMARGIN), ft, screen, cols); + l->f.maxtab = maxtab*stringwidth(ft, "0"); + newvisibilities(1); + draw(screen, l->entire, l->f.cols[BACK], nil, ZP); + scrdraw(l, 0L); + flborder(l, 0); +} + +void +flclose(Flayer *l) +{ + if(l->visible == All) + draw(screen, l->entire, display->white, nil, ZP); + else if(l->visible == Some){ + if(l->f.b == 0) + l->f.b = allocimage(display, l->entire, screen->chan, 0, DNofill); + if(l->f.b){ + draw(l->f.b, l->entire, display->white, nil, ZP); + flrefresh(l, l->entire, 0); + } + } + frclear(&l->f, 1); + lldelete(l); + if(l->f.b && l->visible!=All) + freeimage(l->f.b); + l->textfn = 0; + newvisibilities(1); +} + +void +flborder(Flayer *l, int wide) +{ + if(flprepare(l)){ + border(l->f.b, l->entire, FLMARGIN, l->f.cols[BACK], ZP); + border(l->f.b, l->entire, wide? FLMARGIN : 1, l->f.cols[BORD], ZP); + if(l->visible==Some) + flrefresh(l, l->entire, 0); + } +} + +Flayer * +flwhich(Point p) +{ + int i; + + if(p.x==0 && p.y==0) + return nllist? llist[0] : 0; + for(i=0; i<nllist; i++) + if(ptinrect(p, llist[i]->entire)) + return llist[i]; + return 0; +} + +void +flupfront(Flayer *l) +{ + int v = l->visible; + + lldelete(l); + llinsert(l); + if(v!=All) + newvisibilities(0); +} + +void +newvisibilities(int redraw) + /* if redraw false, we know it's a flupfront, and needn't + * redraw anyone becoming partially covered */ +{ + int i; + Vis ov; + Flayer *l; + + for(i = 0; i<nllist; i++){ + l = llist[i]; + l->lastsr = ZR; /* make sure scroll bar gets redrawn */ + ov = l->visible; + l->visible = visibility(l); +#define V(a, b) (((a)<<2)|((b))) + switch(V(ov, l->visible)){ + case V(Some, None): + if(l->f.b) + freeimage(l->f.b); + case V(All, None): + case V(All, Some): + l->f.b = 0; + frclear(&l->f, 0); + break; + + case V(Some, Some): + if(l->f.b==0 && redraw) + case V(None, Some): + flprepare(l); + if(l->f.b && redraw){ + flrefresh(l, l->entire, 0); + freeimage(l->f.b); + l->f.b = 0; + frclear(&l->f, 0); + } + case V(None, None): + case V(All, All): + break; + + case V(Some, All): + if(l->f.b){ + draw(screen, l->entire, l->f.b, nil, l->entire.min); + freeimage(l->f.b); + l->f.b = screen; + break; + } + case V(None, All): + flprepare(l); + break; + } + if(ov==None && l->visible!=None) + flnewlyvisible(l); + } +} + +void +llinsert(Flayer *l) +{ + int i; + for(i=nllist; i>0; --i) + llist[i]=llist[i-1]; + llist[0]=l; + nllist++; +} + +void +lldelete(Flayer *l) +{ + int i; + + for(i=0; i<nllist; i++) + if(llist[i]==l){ + --nllist; + for(; i<nllist; i++) + llist[i] = llist[i+1]; + return; + } + panic("lldelete"); +} + +void +flinsert(Flayer *l, Rune *sp, Rune *ep, long p0) +{ + if(flprepare(l)){ + frinsert(&l->f, sp, ep, p0-l->origin); + scrdraw(l, scrtotal(l)); + if(l->visible==Some) + flrefresh(l, l->entire, 0); + } +} + +void +fldelete(Flayer *l, long p0, long p1) +{ + if(flprepare(l)){ + p0 -= l->origin; + if(p0 < 0) + p0 = 0; + p1 -= l->origin; + if(p1<0) + p1 = 0; + frdelete(&l->f, p0, p1); + scrdraw(l, scrtotal(l)); + if(l->visible==Some) + flrefresh(l, l->entire, 0); + } +} + +int +flselect(Flayer *l) +{ + int ret = 0; + if(l->visible!=All) + flupfront(l); + frselect(&l->f, mousectl); + if(l->f.p0==l->f.p1){ + if(mousep->msec-l->click<Clicktime && l->f.p0+l->origin==l->p0){ + ret = 1; + l->click = 0; + }else + l->click = mousep->msec; + }else + l->click = 0; + l->p0 = l->f.p0+l->origin, l->p1 = l->f.p1+l->origin; + return ret; +} + +void +flsetselect(Flayer *l, long p0, long p1) +{ + ulong fp0, fp1; + + l->click = 0; + if(l->visible==None || !flprepare(l)){ + l->p0 = p0, l->p1 = p1; + return; + } + l->p0 = p0, l->p1 = p1; + flfp0p1(l, &fp0, &fp1); + if(fp0==l->f.p0 && fp1==l->f.p1) + return; + + if(fp1<=l->f.p0 || fp0>=l->f.p1 || l->f.p0==l->f.p1 || fp0==fp1){ + /* no overlap or trivial repainting */ + frdrawsel(&l->f, frptofchar(&l->f, l->f.p0), l->f.p0, l->f.p1, 0); + frdrawsel(&l->f, frptofchar(&l->f, fp0), fp0, fp1, 1); + goto Refresh; + } + /* the current selection and the desired selection overlap and are both non-empty */ + if(fp0 < l->f.p0){ + /* extend selection backwards */ + frdrawsel(&l->f, frptofchar(&l->f, fp0), fp0, l->f.p0, 1); + }else if(fp0 > l->f.p0){ + /* trim first part of selection */ + frdrawsel(&l->f, frptofchar(&l->f, l->f.p0), l->f.p0, fp0, 0); + } + if(fp1 > l->f.p1){ + /* extend selection forwards */ + frdrawsel(&l->f, frptofchar(&l->f, l->f.p1), l->f.p1, fp1, 1); + }else if(fp1 < l->f.p1){ + /* trim last part of selection */ + frdrawsel(&l->f, frptofchar(&l->f, fp1), fp1, l->f.p1, 0); + } + + Refresh: + l->f.p0 = fp0; + l->f.p1 = fp1; + if(l->visible==Some) + flrefresh(l, l->entire, 0); +} + +void +flfp0p1(Flayer *l, ulong *pp0, ulong *pp1) +{ + long p0 = l->p0-l->origin, p1 = l->p1-l->origin; + + if(p0 < 0) + p0 = 0; + if(p1 < 0) + p1 = 0; + if(p0 > l->f.nchars) + p0 = l->f.nchars; + if(p1 > l->f.nchars) + p1 = l->f.nchars; + *pp0 = p0; + *pp1 = p1; +} + +Rectangle +rscale(Rectangle r, Point old, Point new) +{ + r.min.x = r.min.x*new.x/old.x; + r.min.y = r.min.y*new.y/old.y; + r.max.x = r.max.x*new.x/old.x; + r.max.y = r.max.y*new.y/old.y; + return r; +} + +void +flresize(Rectangle dr) +{ + int i; + Flayer *l; + Frame *f; + Rectangle r, olDrect; + int move; + + olDrect = lDrect; + lDrect = dr; + move = 0; + /* no moving on rio; must repaint */ + if(0 && Dx(dr)==Dx(olDrect) && Dy(dr)==Dy(olDrect)) + move = 1; + else + draw(screen, lDrect, display->white, nil, ZP); + for(i=0; i<nllist; i++){ + l = llist[i]; + l->lastsr = ZR; + f = &l->f; + if(move) + r = rectaddpt(rectsubpt(l->entire, olDrect.min), dr.min); + else{ + r = rectaddpt(rscale(rectsubpt(l->entire, olDrect.min), + subpt(olDrect.max, olDrect.min), + subpt(dr.max, dr.min)), dr.min); + if(l->visible==Some && f->b){ + freeimage(f->b); + frclear(f, 0); + } + f->b = 0; + if(l->visible!=None) + frclear(f, 0); + } + if(!rectclip(&r, dr)) + panic("flresize"); + if(r.max.x-r.min.x<100) + r.min.x = dr.min.x; + if(r.max.x-r.min.x<100) + r.max.x = dr.max.x; + if(r.max.y-r.min.y<2*FLMARGIN+f->font->height) + r.min.y = dr.min.y; + if(r.max.y-r.min.y<2*FLMARGIN+f->font->height) + r.max.y = dr.max.y; + if(!move) + l->visible = None; + frsetrects(f, insetrect(flrect(l, r), FLMARGIN), f->b); + if(!move && f->b) + scrdraw(l, scrtotal(l)); + } + newvisibilities(1); +} + +int +flprepare(Flayer *l) +{ + Frame *f; + ulong n; + Rune *r; + + if(l->visible == None) + return 0; + f = &l->f; + if(f->b == 0){ + if(l->visible == All) + f->b = screen; + else if((f->b = allocimage(display, l->entire, screen->chan, 0, 0))==0) + return 0; + draw(f->b, l->entire, f->cols[BACK], nil, ZP); + border(f->b, l->entire, l==llist[0]? FLMARGIN : 1, f->cols[BORD], ZP); + n = f->nchars; + frinit(f, f->entire, f->font, f->b, 0); + f->maxtab = maxtab*stringwidth(f->font, "0"); + r = (*l->textfn)(l, n, &n); + frinsert(f, r, r+n, (ulong)0); + frdrawsel(f, frptofchar(f, f->p0), f->p0, f->p1, 0); + flfp0p1(l, &f->p0, &f->p1); + frdrawsel(f, frptofchar(f, f->p0), f->p0, f->p1, 1); + l->lastsr = ZR; + scrdraw(l, scrtotal(l)); + } + return 1; +} + +static int somevis, someinvis, justvis; + +Vis +visibility(Flayer *l) +{ + somevis = someinvis = 0; + justvis = 1; + flrefresh(l, l->entire, 0); + justvis = 0; + if(somevis==0) + return None; + if(someinvis==0) + return All; + return Some; +} + +void +flrefresh(Flayer *l, Rectangle r, int i) +{ + Flayer *t; + Rectangle s; + + Top: + if((t=llist[i++]) == l){ + if(!justvis) + draw(screen, r, l->f.b, nil, r.min); + somevis = 1; + }else{ + if(!rectXrect(t->entire, r)) + goto Top; /* avoid stacking unnecessarily */ + if(t->entire.min.x>r.min.x){ + s = r; + s.max.x = t->entire.min.x; + flrefresh(l, s, i); + r.min.x = t->entire.min.x; + } + if(t->entire.min.y>r.min.y){ + s = r; + s.max.y = t->entire.min.y; + flrefresh(l, s, i); + r.min.y = t->entire.min.y; + } + if(t->entire.max.x<r.max.x){ + s = r; + s.min.x = t->entire.max.x; + flrefresh(l, s, i); + r.max.x = t->entire.max.x; + } + if(t->entire.max.y<r.max.y){ + s = r; + s.min.y = t->entire.max.y; + flrefresh(l, s, i); + r.max.y = t->entire.max.y; + } + /* remaining piece of r is blocked by t; forget about it */ + someinvis = 1; + } +} |