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authorrsc <devnull@localhost>2003-09-30 17:47:44 +0000
committerrsc <devnull@localhost>2003-09-30 17:47:44 +0000
commit84b1cb73b3f0837f5b959579818158fbb2b1b206 (patch)
tree7e27c119d2c2fe00a70a39985c3715b3d8ca363b /src/cmd/samterm/flayer.c
parenta59ea66fa99f7b6f03eac71dc0713c33f912b6ab (diff)
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Initial revision
Diffstat (limited to 'src/cmd/samterm/flayer.c')
-rw-r--r--src/cmd/samterm/flayer.c485
1 files changed, 485 insertions, 0 deletions
diff --git a/src/cmd/samterm/flayer.c b/src/cmd/samterm/flayer.c
new file mode 100644
index 00000000..c308993a
--- /dev/null
+++ b/src/cmd/samterm/flayer.c
@@ -0,0 +1,485 @@
+#include <u.h>
+#include <libc.h>
+#include <draw.h>
+#include <thread.h>
+#include <mouse.h>
+#include <cursor.h>
+#include <keyboard.h>
+#include <frame.h>
+#include "flayer.h"
+#include "samterm.h"
+
+#define DELTA 10
+
+static Flayer **llist; /* front to back */
+static int nllist;
+static int nlalloc;
+static Rectangle lDrect;
+
+Vis visibility(Flayer *);
+void newvisibilities(int);
+void llinsert(Flayer*);
+void lldelete(Flayer*);
+
+Image *maincols[NCOL];
+Image *cmdcols[NCOL];
+
+void
+flstart(Rectangle r)
+{
+ lDrect = r;
+
+ /* Main text is yellowish */
+ maincols[BACK] = allocimagemix(display, DPaleyellow, DWhite);
+ maincols[HIGH] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DDarkyellow);
+ maincols[BORD] = allocimage(display, Rect(0,0,2,2), screen->chan, 1, DYellowgreen);
+ maincols[TEXT] = display->black;
+ maincols[HTEXT] = display->black;
+
+ /* Command text is blueish */
+ cmdcols[BACK] = allocimagemix(display, DPalebluegreen, DWhite);
+ cmdcols[HIGH] = allocimage(display, Rect(0,0,1,1), screen->chan, 1, DPalegreygreen);
+ cmdcols[BORD] = allocimage(display, Rect(0,0,2,2), screen->chan, 1, DPurpleblue);
+ cmdcols[TEXT] = display->black;
+ cmdcols[HTEXT] = display->black;
+}
+
+void
+flnew(Flayer *l, Rune *(*fn)(Flayer*, long, ulong*), int u0, void *u1)
+{
+ if(nllist == nlalloc){
+ nlalloc += DELTA;
+ llist = realloc(llist, nlalloc*sizeof(Flayer**));
+ if(llist == 0)
+ panic("flnew");
+ }
+ l->textfn = fn;
+ l->user0 = u0;
+ l->user1 = u1;
+ l->lastsr = ZR;
+ llinsert(l);
+}
+
+Rectangle
+flrect(Flayer *l, Rectangle r)
+{
+ rectclip(&r, lDrect);
+ l->entire = r;
+ l->scroll = insetrect(r, FLMARGIN);
+ r.min.x =
+ l->scroll.max.x = r.min.x+FLMARGIN+FLSCROLLWID+(FLGAP-FLMARGIN);
+ return r;
+}
+
+void
+flinit(Flayer *l, Rectangle r, Font *ft, Image **cols)
+{
+ lldelete(l);
+ llinsert(l);
+ l->visible = All;
+ l->origin = l->p0 = l->p1 = 0;
+ frinit(&l->f, insetrect(flrect(l, r), FLMARGIN), ft, screen, cols);
+ l->f.maxtab = maxtab*stringwidth(ft, "0");
+ newvisibilities(1);
+ draw(screen, l->entire, l->f.cols[BACK], nil, ZP);
+ scrdraw(l, 0L);
+ flborder(l, 0);
+}
+
+void
+flclose(Flayer *l)
+{
+ if(l->visible == All)
+ draw(screen, l->entire, display->white, nil, ZP);
+ else if(l->visible == Some){
+ if(l->f.b == 0)
+ l->f.b = allocimage(display, l->entire, screen->chan, 0, DNofill);
+ if(l->f.b){
+ draw(l->f.b, l->entire, display->white, nil, ZP);
+ flrefresh(l, l->entire, 0);
+ }
+ }
+ frclear(&l->f, 1);
+ lldelete(l);
+ if(l->f.b && l->visible!=All)
+ freeimage(l->f.b);
+ l->textfn = 0;
+ newvisibilities(1);
+}
+
+void
+flborder(Flayer *l, int wide)
+{
+ if(flprepare(l)){
+ border(l->f.b, l->entire, FLMARGIN, l->f.cols[BACK], ZP);
+ border(l->f.b, l->entire, wide? FLMARGIN : 1, l->f.cols[BORD], ZP);
+ if(l->visible==Some)
+ flrefresh(l, l->entire, 0);
+ }
+}
+
+Flayer *
+flwhich(Point p)
+{
+ int i;
+
+ if(p.x==0 && p.y==0)
+ return nllist? llist[0] : 0;
+ for(i=0; i<nllist; i++)
+ if(ptinrect(p, llist[i]->entire))
+ return llist[i];
+ return 0;
+}
+
+void
+flupfront(Flayer *l)
+{
+ int v = l->visible;
+
+ lldelete(l);
+ llinsert(l);
+ if(v!=All)
+ newvisibilities(0);
+}
+
+void
+newvisibilities(int redraw)
+ /* if redraw false, we know it's a flupfront, and needn't
+ * redraw anyone becoming partially covered */
+{
+ int i;
+ Vis ov;
+ Flayer *l;
+
+ for(i = 0; i<nllist; i++){
+ l = llist[i];
+ l->lastsr = ZR; /* make sure scroll bar gets redrawn */
+ ov = l->visible;
+ l->visible = visibility(l);
+#define V(a, b) (((a)<<2)|((b)))
+ switch(V(ov, l->visible)){
+ case V(Some, None):
+ if(l->f.b)
+ freeimage(l->f.b);
+ case V(All, None):
+ case V(All, Some):
+ l->f.b = 0;
+ frclear(&l->f, 0);
+ break;
+
+ case V(Some, Some):
+ if(l->f.b==0 && redraw)
+ case V(None, Some):
+ flprepare(l);
+ if(l->f.b && redraw){
+ flrefresh(l, l->entire, 0);
+ freeimage(l->f.b);
+ l->f.b = 0;
+ frclear(&l->f, 0);
+ }
+ case V(None, None):
+ case V(All, All):
+ break;
+
+ case V(Some, All):
+ if(l->f.b){
+ draw(screen, l->entire, l->f.b, nil, l->entire.min);
+ freeimage(l->f.b);
+ l->f.b = screen;
+ break;
+ }
+ case V(None, All):
+ flprepare(l);
+ break;
+ }
+ if(ov==None && l->visible!=None)
+ flnewlyvisible(l);
+ }
+}
+
+void
+llinsert(Flayer *l)
+{
+ int i;
+ for(i=nllist; i>0; --i)
+ llist[i]=llist[i-1];
+ llist[0]=l;
+ nllist++;
+}
+
+void
+lldelete(Flayer *l)
+{
+ int i;
+
+ for(i=0; i<nllist; i++)
+ if(llist[i]==l){
+ --nllist;
+ for(; i<nllist; i++)
+ llist[i] = llist[i+1];
+ return;
+ }
+ panic("lldelete");
+}
+
+void
+flinsert(Flayer *l, Rune *sp, Rune *ep, long p0)
+{
+ if(flprepare(l)){
+ frinsert(&l->f, sp, ep, p0-l->origin);
+ scrdraw(l, scrtotal(l));
+ if(l->visible==Some)
+ flrefresh(l, l->entire, 0);
+ }
+}
+
+void
+fldelete(Flayer *l, long p0, long p1)
+{
+ if(flprepare(l)){
+ p0 -= l->origin;
+ if(p0 < 0)
+ p0 = 0;
+ p1 -= l->origin;
+ if(p1<0)
+ p1 = 0;
+ frdelete(&l->f, p0, p1);
+ scrdraw(l, scrtotal(l));
+ if(l->visible==Some)
+ flrefresh(l, l->entire, 0);
+ }
+}
+
+int
+flselect(Flayer *l)
+{
+ int ret = 0;
+ if(l->visible!=All)
+ flupfront(l);
+ frselect(&l->f, mousectl);
+ if(l->f.p0==l->f.p1){
+ if(mousep->msec-l->click<Clicktime && l->f.p0+l->origin==l->p0){
+ ret = 1;
+ l->click = 0;
+ }else
+ l->click = mousep->msec;
+ }else
+ l->click = 0;
+ l->p0 = l->f.p0+l->origin, l->p1 = l->f.p1+l->origin;
+ return ret;
+}
+
+void
+flsetselect(Flayer *l, long p0, long p1)
+{
+ ulong fp0, fp1;
+
+ l->click = 0;
+ if(l->visible==None || !flprepare(l)){
+ l->p0 = p0, l->p1 = p1;
+ return;
+ }
+ l->p0 = p0, l->p1 = p1;
+ flfp0p1(l, &fp0, &fp1);
+ if(fp0==l->f.p0 && fp1==l->f.p1)
+ return;
+
+ if(fp1<=l->f.p0 || fp0>=l->f.p1 || l->f.p0==l->f.p1 || fp0==fp1){
+ /* no overlap or trivial repainting */
+ frdrawsel(&l->f, frptofchar(&l->f, l->f.p0), l->f.p0, l->f.p1, 0);
+ frdrawsel(&l->f, frptofchar(&l->f, fp0), fp0, fp1, 1);
+ goto Refresh;
+ }
+ /* the current selection and the desired selection overlap and are both non-empty */
+ if(fp0 < l->f.p0){
+ /* extend selection backwards */
+ frdrawsel(&l->f, frptofchar(&l->f, fp0), fp0, l->f.p0, 1);
+ }else if(fp0 > l->f.p0){
+ /* trim first part of selection */
+ frdrawsel(&l->f, frptofchar(&l->f, l->f.p0), l->f.p0, fp0, 0);
+ }
+ if(fp1 > l->f.p1){
+ /* extend selection forwards */
+ frdrawsel(&l->f, frptofchar(&l->f, l->f.p1), l->f.p1, fp1, 1);
+ }else if(fp1 < l->f.p1){
+ /* trim last part of selection */
+ frdrawsel(&l->f, frptofchar(&l->f, fp1), fp1, l->f.p1, 0);
+ }
+
+ Refresh:
+ l->f.p0 = fp0;
+ l->f.p1 = fp1;
+ if(l->visible==Some)
+ flrefresh(l, l->entire, 0);
+}
+
+void
+flfp0p1(Flayer *l, ulong *pp0, ulong *pp1)
+{
+ long p0 = l->p0-l->origin, p1 = l->p1-l->origin;
+
+ if(p0 < 0)
+ p0 = 0;
+ if(p1 < 0)
+ p1 = 0;
+ if(p0 > l->f.nchars)
+ p0 = l->f.nchars;
+ if(p1 > l->f.nchars)
+ p1 = l->f.nchars;
+ *pp0 = p0;
+ *pp1 = p1;
+}
+
+Rectangle
+rscale(Rectangle r, Point old, Point new)
+{
+ r.min.x = r.min.x*new.x/old.x;
+ r.min.y = r.min.y*new.y/old.y;
+ r.max.x = r.max.x*new.x/old.x;
+ r.max.y = r.max.y*new.y/old.y;
+ return r;
+}
+
+void
+flresize(Rectangle dr)
+{
+ int i;
+ Flayer *l;
+ Frame *f;
+ Rectangle r, olDrect;
+ int move;
+
+ olDrect = lDrect;
+ lDrect = dr;
+ move = 0;
+ /* no moving on rio; must repaint */
+ if(0 && Dx(dr)==Dx(olDrect) && Dy(dr)==Dy(olDrect))
+ move = 1;
+ else
+ draw(screen, lDrect, display->white, nil, ZP);
+ for(i=0; i<nllist; i++){
+ l = llist[i];
+ l->lastsr = ZR;
+ f = &l->f;
+ if(move)
+ r = rectaddpt(rectsubpt(l->entire, olDrect.min), dr.min);
+ else{
+ r = rectaddpt(rscale(rectsubpt(l->entire, olDrect.min),
+ subpt(olDrect.max, olDrect.min),
+ subpt(dr.max, dr.min)), dr.min);
+ if(l->visible==Some && f->b){
+ freeimage(f->b);
+ frclear(f, 0);
+ }
+ f->b = 0;
+ if(l->visible!=None)
+ frclear(f, 0);
+ }
+ if(!rectclip(&r, dr))
+ panic("flresize");
+ if(r.max.x-r.min.x<100)
+ r.min.x = dr.min.x;
+ if(r.max.x-r.min.x<100)
+ r.max.x = dr.max.x;
+ if(r.max.y-r.min.y<2*FLMARGIN+f->font->height)
+ r.min.y = dr.min.y;
+ if(r.max.y-r.min.y<2*FLMARGIN+f->font->height)
+ r.max.y = dr.max.y;
+ if(!move)
+ l->visible = None;
+ frsetrects(f, insetrect(flrect(l, r), FLMARGIN), f->b);
+ if(!move && f->b)
+ scrdraw(l, scrtotal(l));
+ }
+ newvisibilities(1);
+}
+
+int
+flprepare(Flayer *l)
+{
+ Frame *f;
+ ulong n;
+ Rune *r;
+
+ if(l->visible == None)
+ return 0;
+ f = &l->f;
+ if(f->b == 0){
+ if(l->visible == All)
+ f->b = screen;
+ else if((f->b = allocimage(display, l->entire, screen->chan, 0, 0))==0)
+ return 0;
+ draw(f->b, l->entire, f->cols[BACK], nil, ZP);
+ border(f->b, l->entire, l==llist[0]? FLMARGIN : 1, f->cols[BORD], ZP);
+ n = f->nchars;
+ frinit(f, f->entire, f->font, f->b, 0);
+ f->maxtab = maxtab*stringwidth(f->font, "0");
+ r = (*l->textfn)(l, n, &n);
+ frinsert(f, r, r+n, (ulong)0);
+ frdrawsel(f, frptofchar(f, f->p0), f->p0, f->p1, 0);
+ flfp0p1(l, &f->p0, &f->p1);
+ frdrawsel(f, frptofchar(f, f->p0), f->p0, f->p1, 1);
+ l->lastsr = ZR;
+ scrdraw(l, scrtotal(l));
+ }
+ return 1;
+}
+
+static int somevis, someinvis, justvis;
+
+Vis
+visibility(Flayer *l)
+{
+ somevis = someinvis = 0;
+ justvis = 1;
+ flrefresh(l, l->entire, 0);
+ justvis = 0;
+ if(somevis==0)
+ return None;
+ if(someinvis==0)
+ return All;
+ return Some;
+}
+
+void
+flrefresh(Flayer *l, Rectangle r, int i)
+{
+ Flayer *t;
+ Rectangle s;
+
+ Top:
+ if((t=llist[i++]) == l){
+ if(!justvis)
+ draw(screen, r, l->f.b, nil, r.min);
+ somevis = 1;
+ }else{
+ if(!rectXrect(t->entire, r))
+ goto Top; /* avoid stacking unnecessarily */
+ if(t->entire.min.x>r.min.x){
+ s = r;
+ s.max.x = t->entire.min.x;
+ flrefresh(l, s, i);
+ r.min.x = t->entire.min.x;
+ }
+ if(t->entire.min.y>r.min.y){
+ s = r;
+ s.max.y = t->entire.min.y;
+ flrefresh(l, s, i);
+ r.min.y = t->entire.min.y;
+ }
+ if(t->entire.max.x<r.max.x){
+ s = r;
+ s.min.x = t->entire.max.x;
+ flrefresh(l, s, i);
+ r.max.x = t->entire.max.x;
+ }
+ if(t->entire.max.y<r.max.y){
+ s = r;
+ s.min.y = t->entire.max.y;
+ flrefresh(l, s, i);
+ r.max.y = t->entire.max.y;
+ }
+ /* remaining piece of r is blocked by t; forget about it */
+ someinvis = 1;
+ }
+}