aboutsummaryrefslogtreecommitdiff
path: root/troff/font/devutf/LuxiSerif-BoldOblique
diff options
context:
space:
mode:
authorXiao-Yong <xjin@anl.gov>2019-05-17 22:17:45 -0500
committerRuss Cox <rsc@swtch.com>2019-05-17 23:17:44 -0400
commitcc9ecfbee7b1c346bd6b35bf1b9501bdf7eb9c21 (patch)
treecfc6ff603a213fb409b3fa85acb4197b9f14bf2e /troff/font/devutf/LuxiSerif-BoldOblique
parent3197719090b3fd0a038767f7e8e15e771b1515be (diff)
downloadplan9port-cc9ecfbee7b1c346bd6b35bf1b9501bdf7eb9c21.tar.gz
plan9port-cc9ecfbee7b1c346bd6b35bf1b9501bdf7eb9c21.tar.bz2
plan9port-cc9ecfbee7b1c346bd6b35bf1b9501bdf7eb9c21.zip
devdraw: cocoa metal screen updates (#215)
* devdraw: cocoa metal screen uses a dirty hack to make everything smooth * devdraw: cocoa metal screen uses a layer to make fullscreen applications behave * devdraw: macOS cocoa metal fix resizeimg without img * devdraw: macOS cocoa metal uses blit instead of render We directly use the blit command encoder to copy texture to the framebuffer. We no longer need to compile the metal shader every time the application starts just for rendering a flat 2D surface. * travis: add osx images covering 10.13 and 10.14
Diffstat (limited to 'troff/font/devutf/LuxiSerif-BoldOblique')
0 files changed, 0 insertions, 0 deletions