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Diffstat (limited to 'man/man3/frame.3')
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diff --git a/man/man3/frame.3 b/man/man3/frame.3 new file mode 100644 index 00000000..8ee03e17 --- /dev/null +++ b/man/man3/frame.3 @@ -0,0 +1,362 @@ +.TH FRAME 3 +.SH NAME +frinit, frsetrects, frinittick, frclear, frcharofpt, frptofchar, frinsert, frdelete, frselect, frtick, frselectpaint, frdrawsel, frdrawsel0, frgetmouse \- frames of text +.SH SYNOPSIS +.nf +.B +#include <u.h> +.B +#include <libc.h> +.B +#include <draw.h> +.B +#include <thread.h> +.B +#include <mouse.h> +.B +#include <frame.h> +.PP +.B +void frinit(Frame *f, Rectangle r, Font *ft, Image *b, Image **cols) +.PP +.B +void frsetrects(Frame *f, Rectangle r, Image *b) +.PP +.B +void frinittick(Frame *f) +.PP +.B +void frclear(Frame *f, int resize) +.PP +.B +ulong frcharofpt(Frame *f, Point pt) +.PP +.B +Point frptofchar(Frame *f, ulong p) +.PP +.B +void frinsert(Frame *f, Rune *r0, Rune *r1, ulong p) +.PP +.B +int frdelete(Frame *f, ulong p0, ulong p1) +.PP +.B +void frselect(Frame *f, Mousectl *m) +.PP +.B +void frtick(Frame *f, Point pt, int up) +.PP +.B +void frselectpaint(Frame *f, Point p0, Point p1, Image *col) +.PP +.B +void frdrawsel(Frame *f, Point pt0, ulong p0, ulong p1, +.B + int highlighted) +.PP +.B +void frdrawsel0(Frame *f, Point pt0, ulong p0, ulong p1, +.B + Image *back, Image *text) +.PP +.ft L +enum{ + BACK, + HIGH, + BORD, + TEXT, + HTEXT, + NCOL +}; +.fi +.SH DESCRIPTION +This library supports +.I frames +of editable text in a single font on raster displays, such as in +.IR sam (1) +and +.IR rio (1). +Frames may hold any character except NUL (0). +Long lines are folded and tabs are at fixed intervals. +.PP +The user-visible data structure, a +.BR Frame , +is defined in +.BR <frame.h> : +.IP +.EX +.ta 6n +\w'Rectangle 'u +\w'lastlinefull; 'u +typedef struct Frame Frame; +struct Frame +{ + Font *font; /* of chars in the frame */ + Display *display; /* on which frame appears */ + Image *b; /* on which frame appears */ + Image *cols[NCOL]; /* text and background colors */ + Rectangle r; /* in which text appears */ + Rectangle entire; /* of full frame */ + Frbox *box; + ulong p0, p1; /* selection */ + ushort nbox, nalloc; + ushort maxtab; /* max size of tab, in pixels */ + ushort nchars; /* # runes in frame */ + ushort nlines; /* # lines with text */ + ushort maxlines; /* total # lines in frame */ + ushort lastlinefull; /* last line fills frame */ + ushort modified; /* changed since frselect() */ + Image *tick; /* typing tick */ + Image *tickback; /* saved image under tick */ + int ticked; /* flag: is tick onscreen? */ +}; +.EE +.PP +.B Frbox +is an internal type and is not used by the interface. +.B P0 +and +.B p1 +may be changed by the application provided the selection routines are called +afterwards to maintain a consistent display. +.I Maxtab +determines the size of tab stops. +.I Frinit +sets it to 8 times the width of a +.B 0 +(zero) +character in the font; +it may be changed before any text is added to the frame. +The other elements of the structure are maintained by the library and +should not be modified directly. +.PP +The text within frames +is not directly addressable; +instead frames are designed to work alongside +another structure that holds the text. +The typical application is to display a section of a longer document such +as a text file or terminal session. +Usually the program will keep its own copy of the +text in the window (probably as +an array of +.BR Runes ) +and pass components of this text to the frame routines to +display the visible portion. +Only the text that is visible is held by the +.BR Frame ; +the application must check +.BR maxlines , +.BR nlines , +and +.B lastlinefull +to determine, for example, whether new text needs to be appended +at the end of the +.B Frame +after calling +.I frdelete +(q.v.). +.PP +There are no routines in the library to allocate +.BR Frames ; +instead the interface assumes that +.B Frames +will be components of larger structures. +.I Frinit +prepares the +.B Frame +.I f +so characters drawn in it will appear +in the single +.B Font +.IR ft . +It then calls +.I frsetrects +and +.I frinittick +to initialize the geometry for the +.BR Frame . +The +.B Image +.I b +is where the +.B Frame +is to be drawn; +.B Rectangle +.I r +defines the limit of the portion of the +.B Image +the text will occupy. +The +.B Image +pointer +may be null, allowing the other routines to be called to maintain the +associated data structure in, for example, an obscured window. +.PP +The array of +.B Images +cols sets the colors in which text and borders will be drawn. The background of the frame will be drawn in +.BR cols[BACK] ; +the background of highlighted text in +.BR cols[HIGH] ; +borders and scroll bar in +.BR cols[BORD] ; +regular text in +.BR cols[TEXT] ; +and highlighted text in +.BR cols[HTEXT] . +.PP +.I Frclear +frees the internal structures associated with +.IR f , +permitting another +.I frinit +or +.I frsetrects +on the +.BR Frame . +It does not clear the associated display. +If +.I f +is to be deallocated, the associated +.B Font +and +.B Image +must be freed separately. +The +.B resize +argument should be non-zero if the frame is to be redrawn with +a different font; otherwise the frame will maintain some +data structures associated with the font. +.PP +To resize a +.BR Frame , +use +.I frclear +and +.I frinit +and then +.I frinsert +(q.v.) to recreate the display. +If a +.B Frame +is being moved but not resized, that is, if the shape of its containing +rectangle is unchanged, it is sufficient to use +.IR draw (2) +to copy the containing rectangle from the old to the new location and then call +.I frsetrects +to establish the new geometry. +(It is unnecessary to call +.I frinittick +unless the font size has changed.) +No redrawing is necessary. +.PP +.B Frames +hold text as runes, +not as bytes. +.I Frptofchar +returns the location of the upper left corner of the +.I p'th +rune, starting from 0, in the +.B Frame +.IR f . +If +.I f +holds fewer than +.I p +runes, +.I frptofchar +returns the location of the upper right corner of the last character in +.IR f . +.I Frcharofpt +is the inverse: it +returns the index of the closest rune whose image's upper left corner +is up and to the left of +.IR pt . +.PP +.I Frinsert +inserts into +.B Frame +.I f +starting at rune index +.I p +the runes between +.I r0 +and +.IR r1 . +If a NUL (0) character +is inserted, chaos will ensue. +Tabs and newlines +are handled by the library, but all other characters, +including control characters, are just displayed. +For example, backspaces are printed; to erase +a character, use +.IR frdelete . +.PP +.I Frdelete +deletes from the +.B Frame +the text between +.I p0 +and +.IR p1 ; +.I p1 +points at the first rune beyond the deletion. +.PP +.I Frselect +tracks the mouse to select a contiguous string of text in the +.BR Frame . +When called, a mouse button is typically down. +.I Frselect +will return when the button state has changed (some buttons may +still be down) and will set +.IB f ->p0 +and +.IB f ->p1 +to the selected range of text. +.PP +Programs that wish to manage the selection themselves have several routines to help. +They involve the maintenance of the `tick', the vertical line indicating a null selection +between characters, and the colored region representing a non-null selection. +.I Frtick +draws (if +.I up +is non-zero) or removes (if +.I up +is zero) the tick at the screen position indicated by +.IR pt . +.I Frdrawsel +repaints a section of the frame, delimited by character positions +.I p0 +and +.IR p1 , +either with plain background or +entirely highlighted, according to the flag +.IR highlighted , +managing the tick appropriately. +The point +.I pt0 +is the geometrical location of +.I p0 +on the screen; like all of the selection-helper routines' +.B Point +arguments, it must be a value generated by +.IR frptofchar . +.I Frdrawsel0 +is a lower-level routine, taking as arguments a background color, +.IR back , +and text color, +.IR text . +It assumes that the tick is being handled (removed beforehand, replaced afterwards, as required) +by its caller. +.I Frselectpaint +uses a solid color, +.IR col , +to paint a region of the frame defined by the +.B Points +.I p0 +and +.IR p1 . +.SH SOURCE +.B /sys/src/libframe +.SH SEE ALSO +.IR graphics (2), +.IR draw (2), +.IR cachechars (2). |