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-<head>
-<title>memdraw(3) - Plan 9 from User Space</title>
-<meta content="text/html; charset=utf-8" http-equiv=Content-Type>
-</head>
-<body bgcolor=#ffffff>
-<table border=0 cellpadding=0 cellspacing=0 width=100%>
-<tr height=10><td>
-<tr><td width=20><td>
-<tr><td width=20><td><b>MEMDRAW(3)</b><td align=right><b>MEMDRAW(3)</b>
-<tr><td width=20><td colspan=2>
- <br>
-<p><font size=+1><b>NAME </b></font><br>
-
-<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- Memimage, Memdata, Memdrawparam, memimageinit, wordaddr, byteaddr,
- memimagemove, allocmemimage, allocmemimaged, readmemimage, creadmemimage,
- writememimage, freememimage, memsetchan, loadmemimage, cloadmemimage,
- unloadmemimage, memfillcolor, memarc, mempoly, memellipse,
- memfillpoly, memimageline, memimagedraw, drawclip, memlinebbox,
- memlineendsize, allocmemsubfont, openmemsubfont, freememsubfont,
- memsubfontwidth, getmemdefont, memimagestring, iprint, hwdraw
- &ndash; drawing routines for memory-resident images<br>
-
-</table>
-<p><font size=+1><b>SYNOPSIS </b></font><br>
-
-<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- <tt><font size=+1>#include &lt;u.h&gt; <br>
- #include &lt;u.h&gt; <br>
- #include &lt;libc.h&gt; <br>
- #include &lt;draw.h&gt; <br>
- #include &lt;memdraw.h&gt; <br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
- </font></tt>
- <tt><font size=+1>typedef struct Memdata<br>
- {<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- ulong &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*base; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/* allocated data pointer */<br>
- uchar &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;*bdata; &nbsp;&nbsp;&nbsp;&nbsp;/* first byte of actual data; word&#8722;aligned */<br>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;ref; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/* number of Memimages using this data */<br>
- void* &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;imref; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/* last image that pointed at this */<br>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;allocd; &nbsp;&nbsp;&nbsp;&nbsp;/* is this malloc'd? */<br>
-
- </table>
- } Memdata;<br>
- enum {<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- Frepl &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;= 1&lt;&lt;0, &nbsp;&nbsp;&nbsp;&nbsp;/* is replicated */<br>
- Fsimple &nbsp;&nbsp;&nbsp;&nbsp;= 1&lt;&lt;1, &nbsp;&nbsp;&nbsp;&nbsp;/* is 1x1 */<br>
- Fgrey &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;= 1&lt;&lt;2, &nbsp;&nbsp;&nbsp;&nbsp;/* is grey */<br>
- Falpha &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;= 1&lt;&lt;3, &nbsp;&nbsp;&nbsp;&nbsp;/* has explicit alpha */<br>
- Fcmap &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;= 1&lt;&lt;4, &nbsp;&nbsp;&nbsp;&nbsp;/* has cmap channel */<br>
- Fbytes &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;= 1&lt;&lt;5, &nbsp;&nbsp;&nbsp;&nbsp;/* has only 8&#8722;bit channels */<br>
-
- </table>
- };<br>
- typedef struct Memimage<br>
- {<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- Rectangle r; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/* rectangle in data area, local coords */<br>
- Rectangle clipr; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/* clipping region */<br>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;depth; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/* number of bits of storage per pixel */<br>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;nchan; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/* number of channels */<br>
- ulong &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;chan; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/* channel descriptions */<br>
- Memdata &nbsp;&nbsp;&nbsp;&nbsp;*data; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/* pointer to data */<br>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;zero; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/* data&#8722;&gt;bdata+zero==&amp;byte containing (0,0) */<br>
- ulong &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;width; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;/* width in words of a single scan line */<br>
- Memlayer &nbsp;&nbsp;&nbsp;*layer; &nbsp;&nbsp;&nbsp;&nbsp;/* nil if not a layer*/<br>
- ulong &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;flags;<br>
-
- </table>
- </font></tt>
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- <i>...<br>
- </i>
- </table>
- <tt><font size=+1>} Memimage;<br>
- typedef struct Memdrawparam<br>
- {<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- Memimage &nbsp;&nbsp;&nbsp;*dst;<br>
- Rectangle r;<br>
- Memimage &nbsp;&nbsp;&nbsp;*src;<br>
- Rectangle sr;<br>
- Memimage &nbsp;&nbsp;&nbsp;*mask;<br>
- Rectangle mr;<br>
-
- </table>
- </font></tt>
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- <i>...<br>
- </i>
- </table>
- <tt><font size=+1>} Memdrawparam;<br>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;drawdebug;<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
- </font></tt><i>
- </i><tt><font size=+1>void &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;memimageinit(void)<br>
- ulong* &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;wordaddr(Memimage *i, Point p)<br>
- uchar* &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;byteaddr(Memimage *i, Point p)<br>
- void &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;memimagemove(void *from, void *to)<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- Memimage* &nbsp;&nbsp;&nbsp;&nbsp;allocmemimage(Rectangle r, ulong chan)<br>
- Memimage* &nbsp;&nbsp;&nbsp;&nbsp;allocmemimaged(Rectangle r, ulong chan, Memdata *data)<br>
- Memimage* &nbsp;&nbsp;&nbsp;&nbsp;readmemimage(int fd)<br>
- Memimage* &nbsp;&nbsp;&nbsp;&nbsp;creadmemimage(int fd)<br>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;writememimage(int fd, Memimage *i)<br>
- void &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;freememimage(Memimage *i)<br>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;memsetchan(Memimage*, ulong)<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;loadmemimage(Memimage *i, Rectangle r,<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- uchar *buf, int nbuf)<br>
-
- </table>
-
- </table>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;cloadmemimage(Memimage *i, Rectangle r,<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- uchar *buf, int nbuf)<br>
-
- </table>
-
- </table>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;unloadmemimage(Memimage *i, Rectangle r,<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- uchar *buf, int nbuf)<br>
-
- </table>
-
- </table>
- void &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;memfillcolor(Memimage *i, ulong color)<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- void &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;memarc(Memimage *dst, Point c, int a, int b, int thick,<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- Memimage *src, Point sp, int alpha, int phi, Drawop op)<br>
-
- </table>
-
- </table>
- void &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;mempoly(Memimage *dst, Point *p, int np, int end0,<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- int end1, int radius, Memimage *src, Point sp, Drawop op)<br>
-
- </table>
-
- </table>
- void &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;memellipse(Memimage *dst, Point c, int a, int b,<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- int thick, Memimage *src, Point sp, Drawop op)<br>
-
- </table>
-
- </table>
- void &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;memfillpoly(Memimage *dst, Point *p, int np, int wind,<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- Memimage *src, Point sp, Drawop op)<br>
-
- </table>
-
- </table>
- void &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;memimageline(Memimage *dst, Point p0, Point p1, int end0,<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- int end1, int radius, Memimage *src, Point sp, Drawop op)<br>
-
- </table>
-
- </table>
- void &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;memimagedraw(Memimage *dst, Rectangle r, Memimage *src,<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- Point sp, Memimage *mask, Point mp, Drawop op)<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
-
- </table>
-
- </table>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;drawclip(Memimage *dst, Rectangle *dr, Memimage *src,<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- Point *sp, Memimage *mask, Point *mp,<br>
- Rectangle *sr, Rectangle *mr)<br>
-
- </table>
-
- </table>
- Rectangle &nbsp;&nbsp;&nbsp;&nbsp;memlinebbox(Point p0, Point p1, int end0, int end1,<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- int radius)<br>
-
- </table>
-
- </table>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;memlineendsize(int end)<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- Memsubfont* allocmemsubfont(char *name, int n, int height,<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- int ascent, Fontchar *info, Memimage *i)<br>
-
- </table>
-
- </table>
- Memsubfont* openmemsubfont(char *name)<br>
- void &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;freememsubfont(Memsubfont *f)<br>
- Point &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;memsubfontwidth(Memsubfont *f, char *s)<br>
- Memsubfont* getmemdefont(void)<br>
- Point &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;memimagestring(Memimage *dst, Point p, Memimage *color,<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- Point cp, Memsubfont *f, char *cs, Drawop op)<br>
-
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
-
- </table>
-
- </table>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;iprint(char *fmt, ...)<br>
- int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;hwdraw(Memdrawparam *param)<br>
- </font></tt>
-</table>
-<p><font size=+1><b>DESCRIPTION </b></font><br>
-
-<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- The <tt><font size=+1>Memimage</font></tt> type defines memory-resident rectangular pictures
- and the methods to draw upon them; <tt><font size=+1>Memimage</font></tt>s differ from <tt><font size=+1>Image</font></tt>s
- (see <a href="../man3/draw.html"><i>draw</i>(3)</a>) in that they are manipulated directly in user memory
- rather than by RPCs to the <tt><font size=+1>/dev/draw</font></tt> hierarchy. The library is
- the basis for the kernel <a href="../man3/draw.html"><i>draw</i>(3)</a> driver and also
- used by a number of programs that must manipulate images without
- a display.
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- The <tt><font size=+1>r, clipr</font></tt>, <tt><font size=+1>depth</font></tt>, <tt><font size=+1>nchan</font></tt>, and <tt><font size=+1>chan</font></tt> structure elements are identical
- to the ones of the same name in the <tt><font size=+1>Image</font></tt> structure.
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- The <tt><font size=+1>flags</font></tt> element of the <tt><font size=+1>Memimage</font></tt> structure holds a number of
- bits of information about the image. In particular, it subsumes
- the purpose of the <tt><font size=+1>repl</font></tt> element of <tt><font size=+1>Image</font></tt> structures.
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- <i>Memimageinit</i> initializes various static data that the library
- depends on, as well as the replicated solid color images <tt><font size=+1>memopaque</font></tt>,
- <tt><font size=+1>memtransparent</font></tt>, <tt><font size=+1>memblack</font></tt>, and <tt><font size=+1>memwhite</font></tt>. It should be called before
- referring to any of these images and before calling any of the
- other library functions.
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- Each <tt><font size=+1>Memimage</font></tt> points at a <tt><font size=+1>Memdata</font></tt> structure that in turn points
- at the actual pixel data for the image. This allows multiple images
- to be associated with the same <tt><font size=+1>Memdata</font></tt>. The first word of the
- data pointed at by the <tt><font size=+1>base</font></tt> element of <tt><font size=+1>Memdata</font></tt> points back at
- the <tt><font size=+1>Memdata</font></tt> structure, so that in the Plan 9 kernel,
- the memory allocator (see Plan 9&#8217;s <i>pool</i>(3)) can compact image
- memory using <i>memimagemove</i>.
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- Because images can have different coordinate systems, the <tt><font size=+1>zero</font></tt>
- element of the <tt><font size=+1>Memimage</font></tt> structure contains the offset that must
- be added to the <tt><font size=+1>bdata</font></tt> element of the corresponding <tt><font size=+1>Memdata</font></tt> structure
- in order to yield a pointer to the data for the pixel (0,0). Adding
- <tt><font size=+1>width</font></tt> machine words to this pointer moves it
- down one scan line. The <tt><font size=+1>depth</font></tt> element can be used to determine
- how to move the pointer horizontally. Note that this method works
- even for images whose rectangles do not include the origin, although
- one should only dereference pointers corresponding to pixels within
- the image rectangle. <i>Wordaddr</i> and
- <i>byteaddr</i> perform these calculations, returning pointers to the
- word and byte, respectively, that contain the beginning of the
- data for a given pixel.
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- <i>Allocmemimage</i> allocages images with a given rectangle and channel
- descriptor (see <tt><font size=+1>strtochan</font></tt> in <a href="../man3/graphics.html"><i>graphics</i>(3)</a>), creating a fresh <tt><font size=+1>Memdata</font></tt>
- structure and associated storage. <i>Allocmemimaged</i> is similar but
- uses the supplied <i>Memdata</i> structure rather than a new one. The
- <i>readmemimage</i> function reads an
- uncompressed bitmap from the given file descriptor, while <i>creadmemimage</i>
- reads a compressed bitmap. <i>Writememimage</i> writes a compressed representation
- of <i>i</i> to file descriptor <i>fd</i>. For more on bitmap formats, see <a href="../man7/image.html"><i>image</i>(7)</a>.
- <i>Freememimage</i> frees images returned by any of these routines. The
- <tt><font size=+1>Memimage</font></tt> structure
- contains some tables that are used to store precomputed values
- depending on the channel descriptor. <i>Memsetchan</i> updates the <tt><font size=+1>chan</font></tt>
- element of the structure as well as these tables, returning &ndash;1
- if passed a bad channel descriptor.
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- <i>Loadmemimage</i> and <i>cloadmemimage</i> replace the pixel data for a given
- rectangle of an image with the given buffer of uncompressed or
- compressed data, respectively. When calling <i>cloadmemimage</i>, the
- buffer must contain an integral number of compressed chunks of
- data that exactly cover the rectangle.
- <i>Unloadmemimage</i> retrieves the uncompressed pixel data for a given
- rectangle of an image. All three return the number of bytes consumed
- on success, and &ndash;1 in case of an error.
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- <i>Memfillcolor</i> fills an image with the given color, a 32-bit number
- as described in <a href="../man3/color.html"><i>color</i>(3)</a>.
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- <i>Memarc</i>, <i>mempoly</i>, <i>memellipse</i>, <i>memfillpoly</i>, <i>memimageline</i>, and <i>memimagedraw</i>
- are identical to the <i>arc</i>, <i>poly</i>, <i>ellipse</i>, <i>fillpoly</i>, <i>line</i>, and <i>gendraw</i>,
- routines described in <a href="../man3/draw.html"><i>draw</i>(3)</a>, except that they operate on <tt><font size=+1>Memimage</font></tt>s
- rather than <tt><font size=+1>Image</font></tt>s. Similarly, <i>allocmemsubfont</i>, <i>openmemsubfont</i>,
- <i>freememsubfont</i>,
- <i>memsubfontwidth</i>, <i>getmemdefont</i>, and <i>memimagestring</i> are the <tt><font size=+1>Memimage</font></tt>
- analogues of <i>allocsubfont</i>, <i>openfont</i>, <i>freesubfont</i>, <i>strsubfontwidth</i>,
- <i>getdefont</i>, and <tt><font size=+1>string</font></tt> (see <a href="../man3/subfont.html"><i>subfont</i>(3)</a> and <a href="../man3/graphics.html"><i>graphics</i>(3)</a>), except
- that they operate only on <tt><font size=+1>Memsubfont</font></tt>s rather than <tt><font size=+1>Font</font></tt>s.
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- <i>Drawclip</i> takes the images involved in a draw operation, together
- with the destination rectangle <tt><font size=+1>dr</font></tt> and source and mask alignment
- points <tt><font size=+1>sp</font></tt> and <tt><font size=+1>mp</font></tt>, and clips them according to the clipping rectangles
- of the images involved. It also fills in the rectangles <tt><font size=+1>sr</font></tt> and
- <tt><font size=+1>mr</font></tt> with rectangles congruent to the returned
- destination rectangle but translated so the upper left corners
- are the returned <tt><font size=+1>sp</font></tt> and <tt><font size=+1>mp</font></tt>. <i>Drawclip</i> returns zero when the clipped
- rectangle is empty. <i>Memlinebbox</i> returns a conservative bounding
- box containing a line between two points with given end styles
- and radius. <i>Memlineendsize</i> calculates the extra length
- added to a line by attaching an end of a given style.
- <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
-
- The <i>hwdraw</i> and <i>iprint</i> functions are no-op stubs that may be overridden
- by clients of the library. <i>Hwdraw</i> is called at each call to <i>memimagedraw</i>
- with the current request&#8217;s parameters. If it can satisfy the request,
- it should do so and return 1. If it cannot satisfy the request,
- it should return 0. This allows (for
- instance) the kernel to take advantage of hardware acceleration.
- <i>Iprint</i> should format and print its arguments; it is given much
- debugging output when the global integer variable <tt><font size=+1>drawdebug</font></tt> is
- non-zero. In the kernel, <i>iprint</i> prints to a serial line rather
- than the screen, for obvious reasons.
-
-</table>
-<p><font size=+1><b>SOURCE </b></font><br>
-
-<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
-
- <tt><font size=+1>/usr/local/plan9/src/libdraw<br>
- </font></tt>
-</table>
-<p><font size=+1><b>SEE ALSO </b></font><br>
-
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- <a href="../man3/addpt.html"><i>addpt</i>(3)</a>, <a href="../man3/color.html"><i>color</i>(3)</a>, <a href="../man3/draw.html"><i>draw</i>(3)</a>, <a href="../man3/graphics.html"><i>graphics</i>(3)</a>, <a href="../man3/memlayer.html"><i>memlayer</i>(3)</a>, <a href="../man3/stringsize.html"><i>stringsize</i>(3)</a>,
- <a href="../man3/subfont.html"><i>subfont</i>(3)</a>, <a href="../man7/color.html"><i>color</i>(7)</a>, <a href="../man7/utf.html"><i>utf</i>(7)</a><br>
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-</table>
-<p><font size=+1><b>BUGS </b></font><br>
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- <i>Memimagestring</i> is unusual in using a subfont rather than a font,
- and in having no parameter to align the source.
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- These functions are archived into <i>libdraw</i>.<br>
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-<a href="../../"><img src="../../dist/spaceglenda100.png" alt="Space Glenda" border=1></a>
-</center>
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