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+<head>
+<title>memory(3) - Plan 9 from User Space</title>
+<meta content="text/html; charset=utf-8" http-equiv=Content-Type>
+</head>
+<body bgcolor=#ffffff>
+<table border=0 cellpadding=0 cellspacing=0 width=100%>
+<tr height=10><td>
+<tr><td width=20><td>
+<tr><td width=20><td><b>MEMORY(3)</b><td align=right><b>MEMORY(3)</b>
+<tr><td width=20><td colspan=2>
+ <br>
+<p><font size=+1><b>NAME </b></font><br>
+
+<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
+
+ memccpy, memchr, memcmp, memcpy, memmove, memset &ndash; memory operations<br>
+
+</table>
+<p><font size=+1><b>SYNOPSIS </b></font><br>
+
+<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
+
+ <tt><font size=+1>#include &lt;u.h&gt;<br>
+ #include &lt;libc.h&gt;
+ <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
+ </font></tt>
+ <tt><font size=+1>void* memccpy(void *s1, void *s2, int c, long n)
+ <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
+ </font></tt>
+ <tt><font size=+1>void* memchr(void *s, int c, long n)
+ <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
+ </font></tt>
+ <tt><font size=+1>int &nbsp;&nbsp;&nbsp;&nbsp;memcmp(void *s1, void *s2, long n)
+ <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
+ </font></tt>
+ <tt><font size=+1>void* memcpy(void *s1, void *s2, long n)
+ <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
+ </font></tt>
+ <tt><font size=+1>void* memmove(void *s1, void *s2, long n)
+ <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
+ </font></tt>
+ <tt><font size=+1>void* memset(void *s, int c, long n)<br>
+ </font></tt>
+</table>
+<p><font size=+1><b>DESCRIPTION </b></font><br>
+
+<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
+
+ These functions operate efficiently on memory areas (arrays of
+ bytes bounded by a count, not terminated by a zero byte). They
+ do not check for the overflow of any receiving memory area.
+ <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
+
+ <i>Memccpy</i> copies bytes from memory area <i>s2</i> into <i>s1</i>, stopping after
+ the first occurrence of byte <i>c</i> has been copied, or after <i>n</i> bytes
+ have been copied, whichever comes first. It returns a pointer
+ to the byte after the copy of <i>c</i> in <i>s1</i>, or zero if <i>c</i> was not found
+ in the first <i>n</i> bytes of <i>s2</i>.
+ <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
+
+ <i>Memchr</i> returns a pointer to the first occurrence of byte <i>c</i> in
+ the first <i>n</i> bytes of memory area <i>s,</i> or zero if <i>c</i> does not occur.
+
+ <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
+
+ <i>Memcmp</i> compares its arguments, looking at the first <i>n</i> bytes only,
+ and returns an integer less than, equal to, or greater than 0,
+ according as <i>s1</i> is lexicographically less than, equal to, or greater
+ than <i>s2</i>. The comparison is bytewise unsigned.
+ <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
+
+ <i>Memcpy</i> copies <i>n</i> bytes from memory area <i>s2</i> to <i>s1</i>. It returns <i>s1</i>.
+
+ <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
+
+ <i>Memmove</i> works like <i>memcpy</i>, except that it is guaranteed to work
+ if <i>s1</i> and <i>s2</i> overlap.
+ <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
+
+ <i>Memset</i> sets the first <i>n</i> bytes in memory area <i>s</i> to the value of
+ byte <i>c</i>. It returns <i>s</i>.<br>
+
+</table>
+<p><font size=+1><b>SOURCE </b></font><br>
+
+<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
+
+ All these routines have portable C implementations in <tt><font size=+1>/usr/local/plan9/src/lib9</font></tt>.<br>
+
+</table>
+<p><font size=+1><b>SEE ALSO </b></font><br>
+
+<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
+
+ <a href="../man3/strcat.html"><i>strcat</i>(3)</a><br>
+
+</table>
+<p><font size=+1><b>BUGS </b></font><br>
+
+<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>
+
+ ANSI C does not require <i>memcpy</i> to handle overlapping source and
+ destination; on Plan 9, it does, so <i>memmove</i> and <i>memcpy</i> behave
+ identically.
+ <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
+
+ If <i>memcpy</i> and <i>memmove</i> are handed a negative count, they abort.<br>
+
+</table>
+
+<td width=20>
+<tr height=20><td>
+</table>
+<!-- TRAILER -->
+<table border=0 cellpadding=0 cellspacing=0 width=100%>
+<tr height=15><td width=10><td><td width=10>
+<tr><td><td>
+<center>
+<a href="../../"><img src="../../dist/spaceglenda100.png" alt="Space Glenda" border=1></a>
+</center>
+</table>
+<!-- TRAILER -->
+</body></html>