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path: root/src/cmd/devdraw/mac-screen.m
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Diffstat (limited to 'src/cmd/devdraw/mac-screen.m')
-rw-r--r--src/cmd/devdraw/mac-screen.m7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/cmd/devdraw/mac-screen.m b/src/cmd/devdraw/mac-screen.m
index 9454be05..ad9c029e 100644
--- a/src/cmd/devdraw/mac-screen.m
+++ b/src/cmd/devdraw/mac-screen.m
@@ -39,7 +39,6 @@ static uint msec(void);
static void rpc_resizeimg(Client*);
static void rpc_resizewindow(Client*, Rectangle);
-static void rpc_serve(Client*);
static void rpc_setcursor(Client*, Cursor*, Cursor2*);
static void rpc_setlabel(Client*, char*);
static void rpc_setmouse(Client*, Point);
@@ -496,17 +495,17 @@ rpc_flush(Client *client, Rectangle r)
if(!rectclip(&r, Rect(0, 0, self.dlayer.texture.width, self.dlayer.texture.height)) || !rectclip(&r, self.img->r))
return;
- // self.client->drawlk protects the pixel data in self.img.
+ // drawlk protects the pixel data in self.img.
// In addition to avoiding a technical data race,
// the lock avoids drawing partial updates, which makes
// animations like sweeping windows much less flickery.
- qlock(&self.client->drawlk);
+ qlock(&drawlk);
[self.dlayer.texture
replaceRegion:MTLRegionMake2D(r.min.x, r.min.y, Dx(r), Dy(r))
mipmapLevel:0
withBytes:byteaddr(self.img, Pt(r.min.x, r.min.y))
bytesPerRow:self.img->width*sizeof(u32int)];
- qunlock(&self.client->drawlk);
+ qunlock(&drawlk);
NSRect nr = NSMakeRect(r.min.x, r.min.y, Dx(r), Dy(r));
dispatch_time_t time;