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<head>
<title>mach-symbol(3) - Plan 9 from User Space</title>
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<table border=0 cellpadding=0 cellspacing=0 width=100%>
<tr height=10><td>
<tr><td width=20><td>
<tr><td width=20><td><b>MACH-SYMBOL(3)</b><td align=right><b>MACH-SYMBOL(3)</b>
<tr><td width=20><td colspan=2>
    <br>
<p><font size=+1><b>NAME     </b></font><br>

<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>

    symopen, symclose, findhdr, indexsym, lookupsym, findsym, findexsym,
    flookupsym, ffindsym, lookuplsym, indexlsym, findlsym, symoff,
    pc2file, file2pc, line2pc, fnbound, fileline, pc2line &ndash; symbol
    table access functions<br>
    
</table>
<p><font size=+1><b>SYNOPSIS     </b></font><br>

<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>

    <tt><font size=+1>#include &lt;u.h&gt;<br>
    #include &lt;libc.h&gt;<br>
    #include &lt;mach.h&gt; 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    </font></tt>
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;symopen(Fhdr *hdr)<br>
    void &nbsp;&nbsp;&nbsp;&nbsp;symclose(Fhdr *hdr)<br>
    Fhdr &nbsp;&nbsp;&nbsp;&nbsp;*findhdr(char *name)<br>
    extern &nbsp;&nbsp;&nbsp;Fhdr* fhdrlist; 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;indexsym(uint n, Symbol *s)<br>
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;lookupsym(char *fn, char *var, Symbol *s)<br>
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;findsym(Loc loc, uint class, Symbol *s) 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;findexsym(Fhdr *hdr, uint n, Symbol *s)<br>
    Symbol *flookupsym(Fhdr *hdr, char *name)<br>
    Symbol *ffindsym(Fhdr *hdr, Loc loc, uint class) 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;indexlsym(Symbol *s1, uint n, Symbol *s2)<br>
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;lookuplsym(Symbol *s1, char *name, Symbol *s2)<br>
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;findlsym(Symbol *s1, Loc loc, Symbol *s2) 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;symoff(char *a, uint n, ulong addr, uint class) 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;pc2file(ulong pc, char *file, uint n, ulong *line)<br>
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;pc2line(ulong pc, ulong *line)<br>
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fileline(ulong pc, char *buf, uint n)<br>
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;file2pc(char *file, ulong line, ulong *pc)<br>
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;line2pc(ulong basepc, ulong line, ulong *pc)<br>
    int &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;fnbound(ulong pc, ulong bounds[2])<br>
    
</table>
<p><font size=+1><b>DESCRIPTION     </b></font><br>

<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>

    These functions provide machine-independent access to the symbol
    table of an executable file or executing process. <a href="../man3/Mach.html"><i>Mach</i>(3)</a>, <a href="../man3/mach-file.html"><i>mach-file</i>(3)</a>,
    and <a href="../man3/mach-map.html"><i>mach-map</i>(3)</a> describe additional library functions for accessing
    executable files and executing processes. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Symopen</i> uses the data in the <tt><font size=+1>Fhdr</font></tt> structure filled by <i>crackhdr</i>
    (see <a href="../man3/mach-file.html"><i>mach-file</i>(3)</a>) to initialize in-memory structures used to
    access the symbol tables contained in the file. <i>Symclose</i> frees
    the structures. The rest of the functions described here access
    a composite symbol table made up of all currently open tables.
    
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    The set of all currently open <tt><font size=+1>Fhdr</font></tt>s is maintained as a linked
    list starting at <i>fhdrlist</i> (chained via <tt><font size=+1>Fhdr.next</font></tt>). 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Findhdr</i> searches the currently open <tt><font size=+1>Fhdr</font></tt>s for one whose file name
    ends with the path <i>name</i> (that is, <tt><font size=+1>libc.so</font></tt> matches <tt><font size=+1>/usr/lib/libc.so</font></tt>
    but not <tt><font size=+1>mylibc.so</font></tt>). 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    The <tt><font size=+1>Symbol</font></tt> data structure:<br>
    
    <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>

        typedef struct Symbol Symbol;<br>
        struct Symbol<br>
        {<br>
        
        <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>

            char &nbsp;&nbsp;&nbsp;*name;<br>
            Loc &nbsp;&nbsp;&nbsp;loc;<br>
            Loc &nbsp;&nbsp;&nbsp;hiloc;<br>
            char &nbsp;&nbsp;&nbsp;class;<br>
            char &nbsp;&nbsp;&nbsp;type;<br>
            <i>...<br>
            </i>
        </table>
        };<br>
        
        <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
        
        
    </table>
    describes a symbol table entry. The <tt><font size=+1>value</font></tt> field contains the offset
    of the symbol within its address space: global variables relative
    to the beginning of the data segment, text beyond the start of
    the text segment, and automatic variables and parameters relative
    to the stack frame. The <tt><font size=+1>type</font></tt> field contains the type of
    the symbol:<br>
    
    <table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>

        <tt><font size=+1>T</font></tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;text segment symbol<br>
        <tt><font size=+1>t</font></tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;static text segment symbol<br>
        <tt><font size=+1>D</font></tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;data segment symbol<br>
        <tt><font size=+1>d</font></tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;static data segment symbol<br>
        <tt><font size=+1>B</font></tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;bss segment symbol<br>
        <tt><font size=+1>b</font></tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;static bss segment symbol<br>
        <tt><font size=+1>a</font></tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;automatic (local) variable symbol<br>
        <tt><font size=+1>p</font></tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;function parameter symbol<br>
        <tt><font size=+1>U</font></tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;undefined symbol<br>
        
        <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
        
        
    </table>
    The <tt><font size=+1>class</font></tt> field assigns the symbol to a general class; <tt><font size=+1>CTEXT</font></tt>,
    <tt><font size=+1>CDATA</font></tt>, <tt><font size=+1>CAUTO</font></tt>, and <tt><font size=+1>CPARAM</font></tt> are the most popular. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Indexsym</i> stores information for the <i>n th</i> symbol into <i>s</i>. The symbols
    are ordered by increasing address. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Lookupsym</i> fills a <tt><font size=+1>Symbol</font></tt> structure with symbol table information.
    Global variables and functions are represented by a single name;
    local variables and parameters are uniquely specified by a function
    and variable name pair. Arguments <i>fn</i> and <i>var</i> contain the name
    of a function and variable, respectively. If both are
    non-zero, the symbol table is searched for a parameter or automatic
    variable. If only <i>var</i> is zero, the text symbol table is searched
    for function <i>fn</i>. If only <i>fn</i> is zero, the global variable table
    is searched for <i>var</i>. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Findsym</i> returns the symbol table entry of type <i>class</i> stored near
    <i>addr</i>. The selected symbol is a global variable or function with
    address nearest to and less than or equal to <i>addr</i>. Class specification
    <tt><font size=+1>CDATA</font></tt> searches only the global variable symbol table; class <tt><font size=+1>CTEXT</font></tt>
    limits the search to the text symbol table. Class
    specification <tt><font size=+1>CANY</font></tt> searches the text table first, then the global
    table. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Findexsym</i>, <i>flookupsym</i>, and <i>ffindsym</i> are similar to <i>indexsym</i>, <i>lookupsym</i>,
    and <i>findsym</i>, but operate only on the symbols from <i>hdr</i>. <i>Flookupsym</i>
    and <i>ffindsym</i> return pointers to data stored in the <i>hdr</i>, which
    must not be modified or freed. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Indexlsym</i>, <i>lookuplsym</i>, and <i>findlsym</i> are similar to <i>indexsym</i>, <i>lookupsym</i>,
    and <i>findsym</i>, but operate on the smaller symbol table of parameters
    and variables local to the function represented by symbol <i>s1</i>.
    
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Indexlsym</i> writes symbol information for the <i>n</i>th local symbol of
    function <i>s1</i> to <i>s2</i>. Function parameters appear first in the ordering,
    followed by local symbols. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Lookuplsym</i> writes symbol information for the symbol named <i>name</i>
    in function <i>s1</i> to <i>s2</i>. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Findlsym</i> searches for a symbol local to the function <i>s1</i> whose
    location is exactly <i>loc</i>, writing its symbol information to <i>s2</i>.
    <i>Loc</i> is almost always an indirection through a frame pointer register;
    the details vary from architecture to architecture. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Symoff</i> converts a location to a symbol reference. The string containing
    that reference is of the form &#8216;name+offset&#8217;, where &#8216;name&#8217; is the
    name of the nearest symbol with an address less than or equal
    to the target address, and &#8216;offset&#8217; is the hexadecimal offset
    beyond that symbol. If &#8216;offset&#8217; is zero, only the name of the
    symbol is printed. If no symbol is found within 4096 bytes of
    the address, the address is formatted as a hexadecimal address.
    <i>Buf</i> is the address of a buffer of <i>n</i> bytes to receive the formatted
    string. <i>Addr</i> is the address to be converted. <i>Type</i> is the type
    code of the search space: <tt><font size=+1>CTEXT</font></tt>, <tt><font size=+1>CDATA</font></tt>, or <tt><font size=+1>CANY</font></tt>. <i>Symoff
    </i>returns the length of the formatted string contained in <i>buf</i>. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Pc2file</i> searches the symbol table to find the file and line number
    corresponding to the instruction at program counter <i>pc</i>. <i>File</i> is
    the address of a buffer of <i>n</i> bytes to receive the file name. <i>Line</i>
    receives the line number. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Pc2line</i> is like <i>pc2file</i> but neglects to return information about
    the source file. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Fileline</i> is also like <i>pc2file</i>, but returns the file and line number
    in the <i>n</i>-byte text buffer <i>buf</i>, formatted as &#8216;file:line&#8217;. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>File2pc</i> performs the opposite mapping: it stores in <i>pc</i> a text
    address associated with line <i>line</i> in file <i>file</i>. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Line2pc</i> is similar: it converts a line number to an instruction
    address, storing it in <i>pc</i>. Since a line number does not uniquely
    identify an instruction (e.g., every source file has line 1),
    <i>basepc</i> specifies a text address from which the search begins.
    Usually this is the address of the first function in the file
    of interest. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    <i>Fnbound</i> returns the start and end addresses of the function containing
    the text address supplied as the first argument. The second argument
    is an array of two unsigned longs; <i>fnbound</i> places the bounding
    addresses of the function in the first and second elements of
    this array. The start address is the address of the
    first instruction of the function; the end address is the first
    address beyond the end of the target function. 
    <table border=0 cellpadding=0 cellspacing=0><tr height=5><td></table>
    
    All functions return 0 on success and &ndash;1 on error. When an error
    occurs, a message describing it is stored in the system error
    buffer where it is available via <i>errstr</i>.<br>
    
</table>
<p><font size=+1><b>SOURCE     </b></font><br>

<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>

    <tt><font size=+1>/usr/local/plan9/src/libmach<br>
    </font></tt>
</table>
<p><font size=+1><b>SEE ALSO     </b></font><br>

<table border=0 cellpadding=0 cellspacing=0><tr height=2><td><tr><td width=20><td>

    <a href="../man3/mach.html"><i>mach</i>(3)</a>, <a href="../man3/mach-file.html"><i>mach-file</i>(3)</a>, <a href="../man3/mach-map.html"><i>mach-map</i>(3)</a><br>
    
</table>

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