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#include <u.h>
#include "x11-inc.h"
#include <libc.h>
#include <draw.h>
#include <memdraw.h>
#include "x11-memdraw.h"
void
memfillcolor(Memimage *m, u32int val)
{
_memfillcolor(m, val);
if(m->X == nil)
return;
if((val & 0xFF) == 0xFF) /* full alpha */
_xfillcolor(m, m->r, _rgbatoimg(m, val));
else
_xputxdata(m, m->r);
}
void
_xfillcolor(Memimage *m, Rectangle r, u32int v)
{
Point p;
Xmem *xm;
XGC gc;
xm = m->X;
assert(xm != nil);
/*
* Set up fill context appropriately.
*/
if(m->chan == GREY1){
gc = _x.gcfill0;
if(_x.gcfill0color != v){
XSetForeground(_x.display, gc, v);
_x.gcfill0color = v;
}
}else{
if(m->chan == CMAP8 && _x.usetable)
v = _x.tox11[v];
gc = _x.gcfill;
if(_x.gcfillcolor != v){
XSetForeground(_x.display, gc, v);
_x.gcfillcolor = v;
}
}
/*
* XFillRectangle takes coordinates relative to image rectangle.
*/
p = subpt(r.min, m->r.min);
XFillRectangle(_x.display, xm->pixmap, gc, p.x, p.y, Dx(r), Dy(r));
}
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