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/* input event and data structure translation */
#include "x11-inc.h"
#include <u.h>
#include <libc.h>
#include <draw.h>
#include <memdraw.h>
#include <mouse.h>
#include <cursor.h>
#include <keyboard.h>
#include "x11-memdraw.h"
int
xtoplan9kbd(XEvent *e)
{
int ind, k, md;
md = e->xkey.state;
ind = 0;
if(md & ShiftMask)
ind = 1;
k = XKeycodeToKeysym(e->xany.display, (KeyCode)e->xkey.keycode, ind);
if(k == XK_Multi_key || k == NoSymbol)
return -1;
if(k&0xFF00){
switch(k){
case XK_BackSpace:
case XK_Tab:
case XK_Escape:
case XK_Delete:
case XK_KP_0:
case XK_KP_1:
case XK_KP_2:
case XK_KP_3:
case XK_KP_4:
case XK_KP_5:
case XK_KP_6:
case XK_KP_7:
case XK_KP_8:
case XK_KP_9:
case XK_KP_Divide:
case XK_KP_Multiply:
case XK_KP_Subtract:
case XK_KP_Add:
case XK_KP_Decimal:
k &= 0x7F;
break;
case XK_Linefeed:
k = '\r';
break;
case XK_KP_Space:
k = ' ';
break;
case XK_Home:
case XK_KP_Home:
k = Khome;
break;
case XK_Left:
case XK_KP_Left:
k = Kleft;
break;
case XK_Up:
case XK_KP_Up:
k = Kup;
break;
case XK_Down:
case XK_KP_Down:
k = Kdown;
break;
case XK_Right:
case XK_KP_Right:
k = Kright;
break;
case XK_Page_Down:
case XK_KP_Page_Down:
k = Kpgdown;
break;
case XK_End:
case XK_KP_End:
k = Kend;
break;
case XK_Page_Up:
case XK_KP_Page_Up:
k = Kpgup;
break;
case XK_Insert:
case XK_KP_Insert:
k = Kins;
break;
case XK_KP_Enter:
case XK_Return:
k = '\n';
break;
case XK_Alt_L:
case XK_Alt_R:
k = Kalt;
break;
default: /* not ISO-1 or tty control */
return -1;
}
}
/* Compensate for servers that call a minus a hyphen */
if(k == XK_hyphen)
k = XK_minus;
/* Do control mapping ourselves if translator doesn't */
if(e->xkey.state&ControlMask)
k &= 0x9f;
if(k == NoSymbol) {
return -1;
}
/* BUG: could/should do Alt translation here! */
return k;
}
int
xtoplan9mouse(XEvent *e, Mouse *m)
{
int s;
XButtonEvent *be;
XMotionEvent *me;
switch(e->type){
case ButtonPress:
be = (XButtonEvent*)e;
/* BUG? on mac need to inherit these from elsewhere? */
m->xy.x = be->x;
m->xy.y = be->y;
s = be->state;
m->msec = be->time;
switch(be->button){
case 1:
s |= Button1Mask;
break;
case 2:
s |= Button2Mask;
break;
case 3:
s |= Button3Mask;
break;
}
break;
case ButtonRelease:
be = (XButtonEvent*)e;
m->xy.x = be->x;
m->xy.y = be->y;
s = be->state;
m->msec = be->time;
switch(be->button){
case 1:
s &= ~Button1Mask;
break;
case 2:
s &= ~Button2Mask;
break;
case 3:
s &= ~Button3Mask;
break;
}
break;
case MotionNotify:
me = (XMotionEvent*)e;
s = me->state;
m->xy.x = me->x;
m->xy.y = me->y;
m->msec = me->time;
break;
default:
return -1;
}
m->buttons = 0;
if(s & Button1Mask)
m->buttons |= 1;
if(s & Button2Mask)
m->buttons |= 2;
if(s & Button3Mask)
m->buttons |= 4;
return 0;
}
void
xmoveto(Point p)
{
XWarpPointer(_x.display, None, _x.drawable, 0, 0, 0, 0, p.x, p.y);
XFlush(_x.display);
}
static int
revbyte(int b)
{
int r;
r = 0;
r |= (b&0x01) << 7;
r |= (b&0x02) << 5;
r |= (b&0x04) << 3;
r |= (b&0x08) << 1;
r |= (b&0x10) >> 1;
r |= (b&0x20) >> 3;
r |= (b&0x40) >> 5;
r |= (b&0x80) >> 7;
return r;
}
static void
xcursorarrow(void)
{
if(_x.cursor != 0){
XFreeCursor(_x.display, _x.cursor);
_x.cursor = 0;
}
XUndefineCursor(_x.display, _x.drawable);
XFlush(_x.display);
}
void
xsetcursor(Cursor *c)
{
XColor fg, bg;
XCursor xc;
Pixmap xsrc, xmask;
int i;
uchar src[2*16], mask[2*16];
if(c == nil){
xcursorarrow();
return;
}
for(i=0; i<2*16; i++){
src[i] = revbyte(c->set[i]);
mask[i] = revbyte(c->set[i] | c->clr[i]);
}
fg = _x.map[0];
bg = _x.map[255];
xsrc = XCreateBitmapFromData(_x.display, _x.drawable, src, 16, 16);
xmask = XCreateBitmapFromData(_x.display, _x.drawable, mask, 16, 16);
xc = XCreatePixmapCursor(_x.display, xsrc, xmask, &fg, &bg, -c->offset.x, -c->offset.y);
if(xc != 0) {
XDefineCursor(_x.display, _x.drawable, xc);
if(_x.cursor != 0)
XFreeCursor(_x.display, _x.cursor);
_x.cursor = xc;
}
XFreePixmap(_x.display, xsrc);
XFreePixmap(_x.display, xmask);
XFlush(_x.display);
}
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