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#include <u.h>
#include <libc.h>
#include <bio.h>
#include <mach.h>
/*
* XXX could remove the rock by hiding it in a special regs.
* That would still be sleazy but would be thread-safe.
*/
static struct {
int found;
int nframe;
Loc l;
char *fn;
char *var;
char *reg;
} rock;
static int
ltrace(Map *map, Regs *regs, u64int pc, u64int nextpc, Symbol *sym, int depth)
{
u64int v;
Symbol s1;
USED(pc);
USED(nextpc);
USED(depth);
if(sym==nil || strcmp(sym->name, rock.fn) != 0)
return ++rock.nframe < 40;
if(rock.reg){
if(rget(regs, rock.reg, &v) < 0)
return 0;
rock.l = locconst(v);
rock.found = 1;
return 0;
}
if(lookuplsym(sym, rock.var, &s1) < 0)
return 0;
if(locsimplify(map, regs, s1.loc, &rock.l) < 0)
return 0;
if(rock.l.type == LREG && rget(regs, rock.l.reg, &v) >= 0)
rock.l = locconst(v);
if(rock.l.type != LADDR && rock.l.type != LCONST)
return 0;
rock.found = 1;
return 0;
}
int
localaddr(Map *map, Regs *regs, char *fn, char *var, u64int *val)
{
Regdesc *rp;
rock.found = 0;
rock.nframe = 0;
rock.fn = fn;
rock.reg = nil;
rock.var = nil;
for(rp=mach->reglist; rp->name; rp++)
if(strcmp(rp->name, var) == 0)
rock.reg = rp->name;
if(!rock.reg)
rock.var = var;
stacktrace(map, regs, ltrace);
if(rock.found){
*val = rock.l.addr;
return 0;
}
return -1;
}
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