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package uitcell
import "github.com/gdamore/tcell"
var (
// body is the main editing buffer
bodyStyle tcell.Style
bodyCursorStyle tcell.Style
bodyHilightStyle tcell.Style
// tag is the window tag line above the body
tagStyle tcell.Style
tagCursorStyle tcell.Style
tagHilightStyle tcell.Style
tagSquareStyle tcell.Style
tagSquareModifiedStyle tcell.Style
// vertline is the vertical line separating columns
vertlineStyle tcell.Style
// unprintable rune
unprintableStyle tcell.Style
)
// initStyles initializes the different styles (colors for background/foreground).
func initStyles() error {
//bodyStyle = tcell.StyleDefault
bodyStyle = tcell.StyleDefault.
Background(tcell.NewHexColor(0xffffea)).
Foreground(tcell.ColorBlack)
bodyCursorStyle = bodyStyle.
Background(tcell.NewHexColor(0xeaea9e))
//bodyHilightStyle = bodyStyle.Reverse(true)
bodyHilightStyle = bodyStyle.
Background(tcell.NewHexColor(0xa6a65a))
unprintableStyle = bodyStyle.
Foreground(tcell.ColorRed)
//tagStyle = tcell.StyleDefault.Reverse(true)
tagStyle = tcell.StyleDefault.
Background(tcell.NewHexColor(0xeaffff)).
Foreground(tcell.ColorBlack)
tagCursorStyle = tagStyle.
Background(tcell.NewHexColor(0x8888cc)).
Foreground(tcell.ColorBlack)
tagHilightStyle = tagStyle.
Background(tcell.NewHexColor(0x8888cc))
tagSquareStyle = tagStyle.
Background(tcell.NewHexColor(0x8888cc))
tagSquareModifiedStyle = tagStyle.
Background(tcell.NewHexColor(0x2222cc))
vertlineStyle = bodyStyle.Reverse(false)
return nil
}
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